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> Making Objects Disappear Permanently
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Hello
Posted: Mar 27 2009, 08:48 PM
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This example shows you a very easy way to make objects disappear permanently. smile.gif

http://www.box.net/shared/5791597qym


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DaggerHog
Posted: Mar 27 2009, 10:26 PM
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This avatar MUST GO.
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neat example, hello!


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OniLink10
Posted: Mar 29 2009, 12:02 AM
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Nice job. I expected a Persistent Room Example.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Sergeant DeeY
Posted: Mar 31 2009, 01:48 PM
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~Heh Heh~
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This could be useful to make SMW Yoshi coins, Good job!


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exenefevex
Posted: May 24 2009, 02:09 PM
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Pardon the eight-week bump, but I figured out a way to make your example work in GM7 Lite. biggrin.gif

EDIT: updated

ObjectsDisappearPermanentlyLite.zip

This post has been edited by xn--e5x on May 25 2009, 10:54 AM


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OniLink10
Posted: May 24 2009, 02:17 PM
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QUOTE (xn--e5x @ May 24 2009, 12:09 PM)
Pardon the eight-week bump, but I figured out a way to make your example work in GM7 Lite. biggrin.gif

ObjectsDisappearPermanentlyLite.zip

Bump is excused(by me at least). You brought something useful to this.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Mecha the Slag
Posted: May 24 2009, 02:18 PM
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Yes, it's a good and reasonable bump. Nice job!


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Thingy
Posted: May 30 2009, 04:20 AM
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So long MFGG 2.0~
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I'd have said make it persistent and delete it.


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OniLink10
Posted: May 30 2009, 01:59 PM
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QUOTE (thingy @ May 30 2009, 02:20 AM)
I'd have said make it persistent and delete it.

What if you don't want it in every room?


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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