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> Darkyoshi Engine 4 Source, Last Update: 24/10/09, v6.5
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Saturn
Posted: Aug 21 2009, 06:21 PM
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A planet or some sort
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Try to add a tank level example in this engine like the one in smb3 or Mario Forever!


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PS. I've also found out that IPB is pro-China. Taiwan isn't a country here.
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Sergeant DeeY
Posted: Aug 23 2009, 04:03 AM
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Version v4.7 Update

- Big Goomba
- Big Koopa (Green and Red)
- Big Piranha Plant
- Sledge Bro
- Large Blocks (Coin, Powerup, 1up)
- Large Bricks

NOTE: The objects listed above aren't shown in the executable

This post has been edited by Sergeant DeeY on Aug 23 2009, 04:04 AM


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Sergeant DeeY
Posted: Aug 24 2009, 02:01 PM
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Updated!

- Fixed a glitch on this object "obj_largeblock_powerup"
- All enemies with "obj_thrownblock" collision event are fixed

This post has been edited by Sergeant DeeY on Aug 24 2009, 02:07 PM


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Sergeant DeeY
Posted: Aug 27 2009, 08:10 AM
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Expect an update at the afternoon with this features

- Fixed a glitch in "obj_titlescreen"
- Red Walrus (Like the original one but this one doesn't fall through cliffs)
- Gray Walrus (It's like the original one but is more faster)


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Sergeant DeeY
Posted: Sep 12 2009, 01:36 PM
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Updated to Version 5.3

- Sumo bro
- Fixed a thing in obj_charginchuck"
- Added a debug key if you don't want to clear all the levels

NOTE: Sorry for bumping and the quadruple post

This post has been edited by Sergeant DeeY on Sep 12 2009, 01:38 PM


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YForce 0X
Posted: Sep 12 2009, 09:43 PM
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If you want I could PM you a way to make a wiggler.


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Bigbowsa
Posted: Sep 12 2009, 10:16 PM
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lol showbiz bowser
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This engine has come a long way!



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Sergeant DeeY
Posted: Sep 19 2009, 03:37 PM
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Hey guys, I'm improving Saturn's pause script to allow the User / Player make this

- Continue the game
- Save and quit
- Quit without saving
- Exit the level (Only if you completed it)

Expect that update soon!


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Sergeant DeeY
Posted: Sep 20 2009, 02:48 PM
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It's update time wink.gif

- "NEW" Pause menu with this options, ("Continue","Save / Quit", Quit Game" and "Exit Level")
- Added a variable in the levelpanel and mapfort objects to check if the phase is cleared and activate the "Exit Level" option in the pause menu

Enjoy!



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Sergeant DeeY
Posted: Sep 29 2009, 07:45 AM
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Another update!

- Slippery Surfaces
- SMW Hidden Powerups
- SMW P-Switch Blocks


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Syr
Posted: Sep 29 2009, 09:15 AM
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Mario and Luigi: Daisy's Shadow


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really? XD

Let's see


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Sergeant DeeY
Posted: Oct 24 2009, 02:53 AM
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Updated to version 6.5

- Fixed some things
- Time limit + Music Speed Up
- New Invincibility effect


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YForce 0X
Posted: Oct 24 2009, 02:11 PM
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fdsgagdg.
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Have you been able to implement the Wiggler yet?


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Sergeant DeeY
Posted: Oct 24 2009, 02:24 PM
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QUOTE (YForce 0X @ Oct 24 2009, 08:11 PM)
Have you been able to implement the Wiggler yet?

Nope, I add obj_wiggler_n as a parent object of the body parts and when i play the game the body reverses its direction.


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YForce 0X
Posted: Oct 24 2009, 02:49 PM
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QUOTE (Sergeant DeeY @ Oct 24 2009, 02:24 PM)
Nope, I add obj_wiggler_n as a parent object of the body parts and when i play the game the body reverses its direction.

Ok, I'll look at it and figure it out.


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Darksparklen
Posted: Oct 28 2009, 11:52 AM
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What font did you use for the pause menu I cant find it anywhere but I know i've seen it before. Its driving me crazy.
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Sergeant DeeY
Posted: Oct 28 2009, 01:18 PM
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QUOTE (Darksparklen @ Oct 28 2009, 05:52 PM)
What font did you use for the pause menu I cant find it anywhere but I know i've seen it before. Its driving me crazy.

There's one on the HUD folder.


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mahmainman
  Posted: Oct 31 2009, 11:50 PM
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moo


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How come I can't find the Lite version?


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JosJuice
Posted: Nov 1 2009, 10:17 AM
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Threw an apple at Caterpie! It's a good pizza topping
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QUOTE (mahmainman @ Nov 1 2009, 06:50 AM)
How come I can't find the Lite version?

If I remember correctly, there isn't one.


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QUOTE (Darkyoshi @ Dec 19 2008, 05:09 PM)
I remading it to make a Free-Glitch version
QUOTE (Keyser Soze @ Dec 21 2008, 12:28 AM)
Thank god I thought I was going to have to PAY for my glitches!

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You know what they say toast is toast. ;3
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mahmainman
Posted: Nov 1 2009, 03:29 PM
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moo


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QUOTE (Sergeant DeeY @ Jul 19 2009, 03:27 AM)
I don't probably make more updates on this engine due the filesize.

The last update of this engine is the New Lite Version

There would be one if I read all the posts after that correctly.


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