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> Post Screenshots of older games you've made
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kirbyhi5
Posted: Mar 29 2009, 02:41 PM
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your typical MMF user
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I was digging through some of my folders when I found some things I made in The Games Factory/Multimedia Fusion 1.5 back in 6th-8th grade. I never released/showed anyone my projects until Mario Roots of course. Good ol days of TGF. (Remember, these were made when I was in 6th-8th grade, so expect crappyness)

I'll start in order from oldest to newest.

Ninja Gaiden
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Description: I honestly don't know what I was trying to do here. I guess make a ninja game using that enemy from kirby.

Anime Game
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Description: DON'T LAUGH. I started getting into anime during those times, so it only makes sense I tried to make a game out of it.

Untitled
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Description: Yeahhh..

Untitled
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Description: Tried to make a rouge fan game, but it just turned into trash.

Megaman Rush
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Description: Attempted a megaman fan game. It was running smoothly, but I got upset over a glitch with a miniboss, and never returned.

Sonic Adventure 3
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Description: By far, the biggest project I made prior to Mario Roots. In the end, 360 movement is what kept me from continuing.

Don't let the screenshots fool you, these all sucked megaballs in-game.

This post has been edited by kirbyhi5 on Mar 29 2009, 02:49 PM


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Demonlemon
Posted: Mar 29 2009, 03:05 PM
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MY CHILDREN COMETH
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My first ever game, before I figured out how to use views
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Not sure why I made this one, but it didnt get very far
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E-sheep and the golden fleece, a crappy game starring the e-sheep because I was bored one weekend
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Twitch2 the sequal to my first abortive attempt at a game, and the only game to date that I ever put any legitimate effort into. Thinking of continuing this one.
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A game where I invade peoples brains in order to force them to draw me, I lost interest after world 1
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A game based on an adventure topic I made and using 100% powerpoint graphics, died when I realized I hate level designing.


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TCOTL Reference Humanoid reference Drawings/sprites people have made me.user posted image
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kirbyhi5
Posted: Mar 29 2009, 03:09 PM
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QUOTE (Demonlemon @ Mar 29 2009, 03:05 PM)
http://i159.photobucket.com/albums/t148/De...n/lemongame.png

This one actually looked pretty good.

Well, I have wayyy too many to post, so I'll just show this last batch.

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This post has been edited by kirbyhi5 on Mar 29 2009, 03:09 PM


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Fuzzy
Posted: Mar 29 2009, 03:36 PM
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http://archive.mfgg.net/index.php?ac...post&id=1307901

The games a screenshot itself.
I think some random keys change how dead mario is or something..


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Datt
Posted: Mar 30 2009, 01:23 PM
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I'm having a blast
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Oh gosh. I found these from about 3 years ago when I first started using Gamemaker.

Mushroom Pets!
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A game about taking care, of yoshis and other creatures that can be found around the Kingdom.

Mario Kart Goomba Madness
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A terrrible attempt at making a mariokart game. I liked the idea, the game turned out pretty terrible though.

Mushroom Games
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I didn't even finish this one.

Theres plenty more that I haven't found yet.
If I ever upload the editables you can truly see how horrible these are..


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Mecha the Slag
Posted: Mar 30 2009, 03:02 PM
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http://mechaware.net
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QUOTE (kirbyhi5 @ Mar 29 2009, 08:41 PM)
Anime Game
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Description: DON'T LAUGH. I started getting into anime during those times, so it only makes sense I tried to make a game out of it.

Reminds me of Sonic Quist
I wonder how many other crappy fangames have abused that engine

also how does an Anime character do a spin roll


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Pucifur
Posted: Mar 30 2009, 04:14 PM
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This is "New Super Mario Bros. Game", which I've since edited into Paper Mario: Time Strewn Star. The game itself was a little buggy, so I doctored it up and used it in several of my other projects, including Mario Jail Break 2.


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"Zelda: Tears of Frost" was a fan game I worked on for some time. I really like how the engine came out, and I poured many hours into improving the graphics. In the end I didn't even finish on section of the map.


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This is a simple spaceship shooter that never really took off. The graphics were okay until I blurred and outlined them.


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Mario Jail Break 2! I was inspired to make it after the original was selected for a review drive. It actually plays really well... I don't know why I still haven't finished it.


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Some fishing game I started to make for a minigame competition but never completed. Luigi flips out and jerks everywhere if he gets near a fish.


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M. C. Productions
Posted: Mar 31 2009, 09:39 AM
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Mario series' gals = #1!
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@kirbyhi5:

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?!?!?! You attempted to make a fangame involving Cream? More power to ya on that front, man. I've yet to figure out WHICH animations belong to WHAT in terms of BOTH the Cream sheet AND the Amy sheet. o_O (yes, from the Sonic Advance installments)
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Gig
Posted: Mar 31 2009, 11:17 AM
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nevrmind, i read teh title wrong D:<

This post has been edited by Gig on Mar 31 2009, 11:18 AM


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i stole this.
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Thingy
Posted: Mar 31 2009, 11:39 AM
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So long MFGG 2.0~
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QUOTE (Pucifur @ Mar 30 2009, 09:14 PM)
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"Zelda: Tears of Frost" was a fan game I worked on for some time. I really like how the engine came out, and I poured many hours into improving the graphics. In the end I didn't even finish on section of the map.

This looks awesome, work on it more.


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Hey, MFGG 3.0, it's me from the past.
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DJ Yoshiman
  Posted: Mar 31 2009, 12:36 PM
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My post is to the right.
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no need for screenshots, they're on MFGG


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El Huesudo II
Posted: Mar 31 2009, 07:30 PM
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Back to my roots~
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QUOTE (Pucifur @ Mar 30 2009, 04:14 PM)
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"Zelda: Tears of Frost" was a fan game I worked on for some time. I really like how the engine came out, and I poured many hours into improving the graphics. In the end I didn't even finish on section of the map.

Holy **** that looks *****in'. If only you had continued...


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Pucifur
Posted: Mar 31 2009, 10:08 PM
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I actually had the entire first mission done, which involved finding a sick Deku Scrub, telling the Great Fairy, and then healing the scrub. Then I went in to edit some of the glitchy crap out and I messed the thing up entirely.

So I gave up, but uh, maybe I'll finish it sometime?!
Not before Paper Mario or Mario Jail Break, for sure.


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Littlink
Posted: Apr 1 2009, 07:03 PM
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hip 2b square
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Woah. Back in 05 I made this game. Mario collects coins and travels through levels. Lots of levels. With themes like SMB, DK Arcade, Black and White, Grasslands, RPG and more. Soundroom and other nonsense made the game ridiculously huge.

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First custom engine. Ran at 10 fps because I thought old games ran horribly.

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I tried to recreate the Castle of Ganon engine. Worked well, for the most part. Guinea told me to use non-solids. I tried. Screwed up the game. Gave up. >8(

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A platformin' motocross game with unlockable characters, levels and stats. 06 I think.

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ZELDA II engine, kinda recent as well! It had jumpin' and movin'. As well as

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oh ****

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A bowser engine. Butt stompin', clown coptorin', fireballin', etc.

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Recent as of half a year(?) ago. Worked well too!

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Olo, Pucy might remember these sprites (not shown). Castlevania platformin' Link with bombs, boomerangs and zombies.

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SML clone. Got glitchy and I got bored.

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Linkcomyte II. see:xgoff

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SMAS clone. I'll risk soundin' like an ass and say it was almost perfect. 8)

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Wait this isn't old... sorta. Maybe old as off this month but it's still a WIP.

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Metroid engine for the first NCFC, scrapped though. Got really glitchy.

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olo hector RPG!!!1

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First zelda attempt. Used the numpad to move.

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ZELDA engine. Worked pretty well but technology had yet to invent a way to use my view engine properly without GM laggin' 8>



and this is just the fangames!


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Lemmy Koppa
Posted: Apr 1 2009, 07:12 PM
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I would, but they were all in RPG Maker and were mapped so terribly your eyes would gouge themselves out. That, and I'm lazy.


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Pucifur
Posted: Apr 1 2009, 08:13 PM
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QUOTE (Littlink @ Apr 1 2009, 06:03 PM)
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Olo, Pucy might remember these sprites (not shown). Castlevania platformin' Link with bombs, boomerangs and zombies.

yes


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kane]deth[
Posted: Apr 1 2009, 08:22 PM
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QUOTE (Pucifur @ Mar 30 2009, 05:14 PM)
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Oh hey I remember this!

On any note, if any of my games even got past engine tests then maybe I'd post them.


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Xgoff
Posted: Apr 2 2009, 09:53 AM
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<):|
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postan again because this is like 7-8 years old and the graphics are ****ing awesome considering my skill level back then (nonexistent)

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ShadowMan
Posted: Apr 2 2009, 10:43 AM
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Roll away baby. Roll away forever.
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PK can post all the good ones, but the ones I have on this laptop (less than a year old):

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A Traffic Department 2192 fangame I was making. I'm seriously thinking of continuing this if I can get some graphical/musical/sound help. The engine works fine (if inefficiently) right now.

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Prototype engine for Wastes, an exploration game I wanted to make until I realized I couldn't do graphics for ****.

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New and Tasty prototype.

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...what's this?

This post has been edited by ShadowMan on Apr 2 2009, 10:47 AM


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Funky
Posted: Apr 2 2009, 11:19 AM
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no more
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Littlink, I remember playing your Bowser engine.

And Xgoff, this looks quite awesome.


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