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Post Screenshots of older games you've made
Keyser Soze |
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I have some prototype graphics that I was going to make into games... my "projects" folder is on another computer so I'll post that later.  Some kind of trippy exploration game backdrop (whats with those stray pixels in the bottom row?) I have some prototype are that was going to to into games... my "projects" folder is on another computer so I'll post that later.  A robot, for the prototype above.  Same game, graveyard/night level All of these are stretched to different sizes for some reason, they all should be to scale with the robot... AAAAND finally, something I still need to make a game about:  Yes, a shark with dual uzis. This post has been edited by Keyser Soze on Apr 2 2009, 02:31 PM
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| QUOTE (Raie @ Sep 18 2009, 08:55 PM) | | Keyser you're the best person ever. |
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zzo38 |
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http://zzo38computer.cjb.net/games/oldgamescreen/Let's see if you can try to guess and figure out any of these things about any of these games: - How old it is (some of these games are very old!)
- How the game works, rules of game, how to play, etc
- What should be done in the game at the given point
- The programming language used
- How long it took to write
- Any other comments?
Some questions for specific games are easy while others are harder or are more deceptive. If you don't know, you can even ask and I might answer your question. Here is a few hints (but also more questions to guess!): - 2 games are 2-players games
- 1 game I have originally designed on my graphing calculator
- 1 game uses the mouse
And descriptions of a few old games that I have no screenshots for: - WHETEL 2: You have to roll a dice and then guess a word in the phrase, like hangman or Wheel of Fortune but you had to guess entire words, not just letters.
- QQX FAT: It was a text-adventure game where very few commands were implemented and the answers that the game gave to you were too terse to be of any use.
- AREGAM: Basically you had to draw a line without touching any of the blocks that were randomly scattered around the screen.
This post has been edited by zzo38 on Apr 4 2009, 10:20 PM
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Buggo |
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Jack is back in a Pikachu oufit!!!
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Oh my, one of my oldest fangames is just a pain to play (except for me, since I know how to get around the glitches). Anyway, right when you start the game, a gray text box comes up! It says Super Mario 07!!! Then, it shows a room where it explains the controls, arrow keys to move, up to jump and space to kick.  Is that a SMW Mario stomping on an edited SMB1 Goomba with Sonic grounding? Yes it is. When you get into Peach's Castle, you hear Bowser's voice saying, "I have the princess, yadda-yadda, moving on."  Peach has put up Mario Wallpaper in her house. Okay, look, there's a door! Lets jump on it and got to the first level!! Mario moves extremely slow, and should probably stop eating so much pasta. Oh, when you land after you jump, you must let go of all the keys, or you'll go through the ground. You also run non-stop and can jump as high as needed. So, as you can see, the gameplay's VERY buggy. So, you go through the first world, kicking, jumping and stuff. You can play the game if you want, but it's probably even worse then Yoshi Gone MFGG. Play if you dare, and experiment with bosses. If the game is just plain impossible for too many, I'll put how to beat bosses. Oh, don't go in a door you've beaten, or you have to beat all the levels from that point on again. Oh, the link: http://madeuppokemonsprites.googlepages.com/mario64like.exe This post has been edited by Buggo on Apr 8 2009, 06:46 PM
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Xgoff |
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<):|
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 now that this is actually possible with mmf2's layers (and conveniently shaders because i always wanted the "out of focus" layer to be blurred) hell if i'm going to try designing levels for that ****, though
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Xgoff |
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<):|
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| QUOTE (N-Mario @ Apr 9 2009, 09:24 PM) | | Reminds me of that one Wario game for the old Virtual Boy. Kind of the same style. ;) |
yes that was the inspiration
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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Toodles |
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Awesome.
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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's another one!
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