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> Sprite competition #161, Bouldergeist
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Redux
Posted: Apr 21 2009, 07:55 PM
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QUOTE (Des @ Apr 21 2009, 07:52 PM)
now my question

if a sprite is the size and style of a metal slug boss, it is technically still usable in a metal slug game right?

The guidelines for sprites in a sprite competition have been covered time and time again and i'm pretty sure you know those rules. I'll just link to this vaulted topic

http://archive.mfgg.net/index.php?showtopic=189442

This post has been edited by Redux on Apr 21 2009, 07:57 PM


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crazy70
Posted: Apr 21 2009, 08:42 PM
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Updated, smoothed out the jagged lines.
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LuigiFan
Posted: Apr 21 2009, 08:51 PM
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er

could i use flash for this


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Black Boo
Posted: Apr 21 2009, 08:58 PM
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Only if you make a mockup battle between my Bouldergeist and Link


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Fuzzy
Posted: Apr 21 2009, 09:07 PM
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Still working on this baby, but uh.
Since he doesn't move, is he allowed to have 4 colors?


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Jazz
Posted: Apr 21 2009, 09:35 PM
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QUOTE (LuigiFan @ Apr 21 2009, 08:51 PM)
er

could i use flash for this

you make sprites?


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Black Boo
Posted: Apr 21 2009, 09:40 PM
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Well, you gotta HAND it to me, I HANDled the hands well. Though I hate side poses...but on the other HAND, the backs were easy.

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Betcha can't guess my update based on what's above the sheet!~

Note: The second and third hands in each row are not the fists, they're just other frames for idle poses.

This post has been edited by Black Boo on Apr 21 2009, 09:41 PM


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Fez
Posted: Apr 21 2009, 09:46 PM
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Looks cool, BB.

On a side note, if you don't wish to submit a spritesheet, you can turn it into an animation!!! as long as it has attacks, plus a fight and destroyed posses.

FUN!


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LuigiFan
Posted: Apr 21 2009, 09:59 PM
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QUOTE (Jazz @ Apr 21 2009, 09:35 PM)
you make sprites?

i can try


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Glukom
Posted: Apr 21 2009, 10:04 PM
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QUOTE (LuigiFan @ Apr 21 2009, 09:59 PM)
i can try

I wouldn't use Flash - vector programs like that can't do pixel by pixel very well.

And even if you have an addon or something, you'd probably be better off just using Paint.


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Des
Posted: Apr 21 2009, 10:04 PM
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my entry so far

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GeneralGuy
Posted: Apr 21 2009, 10:11 PM
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QUOTE (Des @ Apr 21 2009, 10:04 PM)
image

That's a pretty awesome entry, Des.


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Black Boo
Posted: Apr 21 2009, 10:18 PM
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Yes, Des. Good show.

But how would that be usable in a mariio game?


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Posted: Apr 21 2009, 10:19 PM
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QUOTE (Black Boo @ Apr 21 2009, 07:18 PM)
Yes, Des. Good show.

But how would that be usable in a mariio game?

Cut scene it kind of looks like it.


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Des
Posted: Apr 21 2009, 10:21 PM
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QUOTE (Black Boo @ Apr 21 2009, 10:18 PM)
Yes, Des. Good show.

But how would that be usable in a mariio game?

my question is how a zelda styled mario enemy would be used in a MARIO game

whatever your answer is just replace zelda with metal slug and that will be my answer


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Redux
Posted: Apr 21 2009, 10:23 PM
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I wouldn't call it a sprite, Des. Same for one of your last entries, you deliberately do this don't you?


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Bacteriophage
Posted: Apr 21 2009, 10:24 PM
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dammit that's hot des

make the boos with it ok


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Des
Posted: Apr 21 2009, 10:25 PM
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i like to think of it as a boss graphic

also i read those rules and it said sprites are pixel art! so the reverse should be try if i do animate it


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Posted: Apr 21 2009, 10:26 PM
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QUOTE (Redux @ Apr 21 2009, 10:23 PM)
I wouldn't call it a sprite, Des. Same for one of your last entries, you deliberately do this don't you?

Depends on your definition of sprite. The original poster did not specify a certain size, pallette restriction or art style. Sprites from a broad plain view are simply pieces of pixelized art.


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Redux
Posted: Apr 21 2009, 10:28 PM
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Whatever you say, I just say it's a load and i'll still say it's not a sprite. I'll just not vote for it as a rule =}


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