Powered by Invision Power Board

 
    Reply to this topicStart new topicStart Poll

> Motivation
Libya
Akruru
Posted: Apr 30 2009, 12:01 AM
Quote Post


Scratch-o, hey!
[*][*]

Group Icon
Group: Members
Posts: 4102
Member No.: 840
Joined: 20-February 05

Status: (0d) [--]


How do you people find motivation to work on fangames and complete them? What makes you think that finishing a fangame is worth it?

I've always been greatly unmotivated with projects, and there have been multiple times where I give up because of a major glitch after a few days of failing to fix it. I don't really understand how people can be motivated to work on and get a decent amount of progress on fangames. Maybe I'm just really bad at being motivated, but eh.
PM
Top
United States
OniLink10
Posted: Apr 30 2009, 12:04 AM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


I'm only motivated to finish my game(Written to work on any x86-Based 32-Bit Computer, no OS required) to feed my Ego, and because it's what I like to do.

This post has been edited by OniLink10 on Apr 30 2009, 12:04 AM


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
Mexico
Jlhgomez
Posted: Apr 30 2009, 12:05 AM
Quote Post


Good Night MFGG 2.0
[*][*]

Group Icon
Group: Members
Posts: 1010
Member No.: 4850
Joined: 19-December 07

Status: (0d) [--]


I find motivation when someone tests my game and says it doesn't suck

but then others come and say its horrible

and I lose all my motivation

that's probably why I can't finish a game.


--------------------
PM
Top
Canada
DJ Yoshiman
  Posted: Apr 30 2009, 12:08 AM
Quote Post


My post is to the right.
[M][S][*][*][*]
[*][*][*][*][*]
[*][*]

Group Icon
Group: Moderators
Posts: 18175
Member No.: 141
Joined: 16-November 03

Status: (0d) [--]


it depends on people


sometimes people just need to force themselves to continue

other people need to do things like listen to music

some people just need mental boosts, either self or given by others


--------------------

user posted image

The Music of DJ Yoshiman - Official Website

Latest News:
I Like To Bonk It Bonk It

NUMBER OF TRIALS:
12
PMEmail PosterUsers WebsiteAOLYahooMSN
Top
Denmark
Mecha the Slag
Posted: Apr 30 2009, 12:13 AM
Quote Post


http://mechaware.net
[*][*][*][*][*]
[*][*][*]

Group Icon
Group: Members
Posts: 11816
Member No.: 728
Joined: 15-December 04

Status: (0d) [--]


at times, it can be hard. However, I have a good number of things I need to work on at once (MS Network, MS Engine, Portal, Coz, etc) so I can easily switch between the lot. If I lose interest in one, there's always one other that needs attention. That way, they're all progressing at about same speed.


--------------------




MechaWare GamesMechaSourceMechaWare for CellphonesMechaWare on Steam

PMUsers WebsiteMSN
Top
United States
Xgoff
Posted: Apr 30 2009, 11:05 AM
Quote Post


<):|
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 52341
Member No.: 24
Joined: 13-October 03

Status: (0d) [--]


i motivate myself by not working on it

then i think "**** if i don't do much work on it this year i won't finish it until 2012"

that usually makes me work on it a little (and by "little" i mean i type like 5 lines of code)


--------------------

This post may contain original research or unverified claims.
Please disregard the above information and contact an administrator.

DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth:
DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message
DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it
DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep
DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot
this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence
NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above

QUOTE
(5:25:58 PM) Mikau: xgoff
(5:26:00 PM) Mikau: guess what
(5:26:04 PM) Xgoff: chicken butt
(5:26:09 PM) Mikau: **** you
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
kirbyhi5
Posted: Apr 30 2009, 11:43 AM
Quote Post


your typical MMF user
[*][*][*]

Group Icon
Group: Members
Posts: 1341
Member No.: 4893
Joined: 2-January 08

Status: (0d) [--]


I try to think of how awesome it would be fighting a boss to certain music, or playing a difficult stage with kickass BGM that keeps you on the edge. Music gets me hyped up to make a boss/stage off it, and I continue from that point. Usually I can convey my ideas accurately in MMF2. It just takes a hell of a long time. If everything works bug-free and it's exactly as you imagined=motivation boost +100. (If things REALLY work the way I want, then I may just end up spending all day in MMF and not realize it)

This post has been edited by kirbyhi5 on Apr 30 2009, 11:44 AM


--------------------
PMEmail PosterUsers Website
Top
United Kingdom
Pikax
Posted: Apr 30 2009, 12:40 PM
Quote Post


ERROR! One or more logical fallacies detected!
[*][*][*]

Group Icon
Group: Members
Posts: 913
Member No.: 4352
Joined: 1-September 07

Status: (0d) [--]


It helps if I don't need a huge number of sprites early on and, better yet, all the resources I need actually exist. Nothing pisses me off more than when I go to look for a sprite sheet of, say, the Geodude evolution family in Pokemon Mystery Dungeon 2, and then find that said sprite sheet is not on the internet.


--------------------
CODE
<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
<ONova> That's later
<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


mariobro27 Pikax and love are not compatible, OK?
PMEmail Poster
Top
Canada
Demonlemon
Posted: Apr 30 2009, 01:06 PM
Quote Post


MY CHILDREN COMETH
[*][*][*][*]

Group Icon
Group: Members
Posts: 5647
Member No.: 3281
Joined: 9-February 07

Status: (0d) [--]


I dont find motivation, I just give up after the first day or so


--------------------
If life gives you lemons... RUN FOR YOUR LIFE!!!
user posted image
TCOTL Reference Humanoid reference Drawings/sprites people have made me.user posted image
PMEmail PosterUsers WebsiteAOL
Top
Unspecified
CyberkidX
Posted: Apr 30 2009, 03:17 PM
Quote Post


Regular


Group Icon
Group: Members
Posts: 195
Member No.: 6204
Joined: 24-April 09

Status: (0d) [--]


When I add a cool new feature and get it to work, that keeps me going.
PMEmail Poster
Top
United Kingdom
Hoj
Posted: Apr 30 2009, 04:10 PM
Quote Post


Regular
[*]

Group Icon
Group: Members
Posts: 572
Member No.: 2252
Joined: 27-June 06

Status: (0d) [--]


Ugh.

I have no motivation what so ever. It's so bad.


--------------------
user posted image
PMEmail PosterMSN
Top
United States
CaptainSyrup
Posted: May 2 2009, 10:34 AM
Quote Post


:)
[*][*][*]

Group Icon
Group: Members
Posts: 281
Member No.: 5601
Joined: 9-August 08

Status: (0d) [--]


Drawing. Draw what you want to be in the game, then make your game like that.


--------------------
user posted image

Spriter, Evil villain
PMEmail Poster
Top
Australia
Redux
Posted: May 7 2009, 10:06 AM
Quote Post


i
[*][*][*][*]

Group Icon
Group: Banned
Posts: 776
Member No.: 4916
Joined: 20-February 08

Status: (0d) [--]


The best way I find to get motivation is to force myself to work on something, and at the end, if what I worked on actually WORKS then it pumps me up and I can keep going.


--------------------
user posted image

i
PMEmail Poster
Top
United States
SuperMarioMaster
Posted: May 7 2009, 12:21 PM
Quote Post


It's been real
[*]

Group Icon
Group: Members
Posts: 2145
Member No.: 4476
Joined: 22-September 07

Status: (0d) [--]


I watch movies


--------------------
PMEmail Poster
Top
United Kingdom
Pikax
Posted: May 7 2009, 12:29 PM
Quote Post


ERROR! One or more logical fallacies detected!
[*][*][*]

Group Icon
Group: Members
Posts: 913
Member No.: 4352
Joined: 1-September 07

Status: (0d) [--]


Some people say that they can keep motivated by working on two projects at once. I find the exact opposite: right now I want to get working on a new game but I've got another one on the computer at my dad's house that I really really really want to work on but I can't. As a result, I can't motivate myself to create anything right now.


--------------------
CODE
<MrGuy> Damn, what happened to #mfgg being all about people talking about ****s
<MrGuy> And Raie video games
<ONova> That's later
<Serban> fffffffffffffffff
<Doodle> That's because Mikau isn't here.
*** Mikau has joined #mfgg


mariobro27 Pikax and love are not compatible, OK?
PMEmail Poster
Top
Unspecified
old school gamer
Posted: May 8 2009, 03:16 PM
Quote Post


Standard Member


Group Icon
Group: Banned
Posts: 75
Member No.: 6228
Joined: 3-May 09

Status: (115060m) [XX]


QUOTE (Akruru @ Apr 30 2009, 12:01 AM)
How do you people find motivation to work on fangames and complete them? What makes you think that finishing a fangame is worth it?

I've always been greatly unmotivated with projects, and there have been multiple times where I give up because of a major glitch after a few days of failing to fix it. I don't really understand how people can be motivated to work on and get a decent amount of progress on fangames. Maybe I'm just really bad at being motivated, but eh.

I kinda have the same problem.
I downloaded Game Maker 6.1 years ago, and found so much I had to read before I got started (don't know the first thing about game making).
It was too intimidating so I just put it off.
I finally decided to buckle down and just do it, because I really want some games made, but when I started reading, it was just overwhelming for me and I never read even the easiest tutorial since.

Now I'm stuck here hoping you guys will do the work for me which is unlikely to happen, in fact that's part of the rules here.
All I can do is give you ideas for sets, props, levels, worlds, story, anything that doesn't involve real work.
I just hope someone takes requests.

That's why I wanted a super easy engine like Beetle Level Maker (4?).

This post has been edited by old school gamer on May 8 2009, 03:18 PM
PM
Top
Sweden
Boomb
Posted: May 9 2009, 04:48 AM
Quote Post


Exploding awesomeness!
[*][*][*]

Group Icon
Group: Members
Posts: 723
Member No.: 4724
Joined: 16-November 07

Status: (0d) [--]


QUOTE (old school gamer @ May 8 2009, 03:16 PM)
I kinda have the same problem.
I downloaded Game Maker 6.1 years ago, and found so much I had to read before I got started (don't know the first thing about game making).
It was too intimidating so I just put it off.
I finally decided to buckle down and just do it, because I really want some games made, but when I started reading, it was just overwhelming for me and I never read even the easiest tutorial since.

Now I'm stuck here hoping you guys will do the work for me which is unlikely to happen, in fact that's part of the rules here.
All I can do is give you ideas for sets, props, levels, worlds, story, anything that doesn't involve real work.
I just hope someone takes requests.

That's why I wanted a super easy engine like Beetle Level Maker (4?).

Insteed of reading, take a engine(an easy one) and start looking how it's built, make a few changes, if you need help lock in the help file or post here, I did it that way and I think it worked kida well.


--------------------
PMEmail PosterUsers Website
Top
United Kingdom
Thingy
Posted: May 9 2009, 06:26 AM
Quote Post


So long MFGG 2.0~
[*][*][*][*]

Group Icon
Group: Members
Posts: 1824
Member No.: 4642
Joined: 30-October 07

Status: (0d) [--]


QUOTE (old school gamer @ May 8 2009, 08:16 PM)
I kinda have the same problem.
I downloaded Game Maker 6.1 years ago, and found so much I had to read before I got started (don't know the first thing about game making).
It was too intimidating so I just put it off.
I finally decided to buckle down and just do it, because I really want some games made, but when I started reading, it was just overwhelming for me and I never read even the easiest tutorial since.

Now I'm stuck here hoping you guys will do the work for me which is unlikely to happen, in fact that's part of the rules here.
All I can do is give you ideas for sets, props, levels, worlds, story, anything that doesn't involve real work.
I just hope someone takes requests.

That's why I wanted a super easy engine like Beetle Level Maker (4?).

I never read anything, I just looked at tutorials and learnt to understand what the code meant.

Now I'm making games from scratch really quickly.


--------------------
user posted image
Old ref, Current ref
Click to see the rest. (opens sig on top post)

user posted image
Hey, MFGG 3.0, it's me from the past.
PMEmail PosterMSN
Top
Canada
Morrad
Posted: May 11 2009, 04:56 PM
Quote Post


Regular
[*][*][*]

Group Icon
Group: Members
Posts: 701
Member No.: 4966
Joined: 29-February 08

Status: (0d) [--]


QUOTE (thingy @ May 9 2009, 06:26 AM)
I never read anything, I just looked at tutorials and learnt to understand what the code meant.

Now I'm making games from scratch really quickly.

I did this too. I took all the tutorials from the game maker website and learned from them. I still don't know GML, but I will get around to that eventually.

As for motivation, I watch a lot of movies, listen to a lot of music, and I have a busy outside life. Games aren't always on my mind, but when I'm sitting at the computer, I don't know a better way to spend my time than to work on my projects.

And the reason I DO make games is because they end up being very fun to play and I hope I can go into the field professionally when I'm older.


--------------------
---------------------------user posted image---------------------------
# "The secret to creativity is knowing how to hide your sources." - Einstein
PMEmail PosterAOLMSN
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.1115 ]   [ 15 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.72 ]