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> New Engine coming soon!, It has the worst GFX EVER
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OniLink10
Posted: May 17 2009, 10:32 PM
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OL10's Realistic Physics Engine! Note: The Graphics are made to be TERRIBLE and NON-MARIO so if you want to use it in a Mario Game, you have to edit it!

Coming Soon to an MFGG near you.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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NorskSengir
Posted: May 17 2009, 10:46 PM
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Poor Leno...
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The correct business term is "Programmer Graphics".

Not lying.
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Datt
Posted: May 17 2009, 10:54 PM
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I'm having a blast
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Why post this topic if you don't even have it ready yet.

and you didn't even specify what this is for? Is it for Gamemaker, MMF2, C++, etc.

Also, most likely people new to game making will just go download one of the 2 engines that have decent graphics, either Hello's or UME.

This post has been edited by Im4everkool on May 17 2009, 10:56 PM


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his name's not Halo it's the master chief, and i don't know what "doesn't afraid of anything" means, have u ever played halo before?

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shroomguy
Posted: May 17 2009, 10:58 PM
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COWBOY UP
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Onilink if you release this and it does decently

I will make an attempt to learn C++ or something like that mayhaps

good luck

This post has been edited by shroomguy on May 17 2009, 11:05 PM


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Dude


he's shroomguy

he's Segata Sanshiro, Bruce Lee and Ryu Hayabusa all fused together

Also Rorschach
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Xgoff
Posted: May 17 2009, 11:04 PM
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<):|
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QUOTE (Im4everkool @ May 17 2009, 09:54 PM)
and you didn't even specify what this is for? Is it for Gamemaker, MMF2, C++, etc.

x86 asm


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OniLink10
Posted: May 17 2009, 11:21 PM
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QUOTE (NorskSengir @ May 17 2009, 08:46 PM)
The correct business term is "Programmer Graphics".

Not lying.

I believe it. The Beta is almost done.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Dark Yoshi
Posted: May 17 2009, 11:42 PM
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this is the end of an epic
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QUOTE (OniLink10 @ May 17 2009, 07:32 PM)
OL10's Realistic Physics Engine! Note: The Graphics are made to be TERRIBLE and NON-MARIO so if you want to use it in a Mario Game, you have to edit it!

good job


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Mecha the Slag
Posted: May 18 2009, 12:00 AM
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http://mechaware.net
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I am... not sure what your target audience is here
...or if there is any at all.


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MechaWare GamesMechaSourceMechaWare for CellphonesMechaWare on Steam

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OniLink10
Posted: May 18 2009, 09:38 AM
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QUOTE (Im4everkool @ May 17 2009, 08:54 PM)
Why post this topic if you don't even have it ready yet.

and you didn't even specify what this is for? Is it for Gamemaker, MMF2, C++, etc.

Also, most likely people new to game making will just go download one of the 2 engines that have decent graphics, either Hello's or UME.

Game Maker for now, since most people here use Game Maker, but it sticks with the C++ Syntax. I will port it to C++ after the Game Maker version is done.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Ultramario
Posted: May 18 2009, 11:19 AM
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Dan Dan Dan!
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It has to have some Mario graphics.

Unless you only release it on the forums.

This post has been edited by Ultramario on May 18 2009, 11:20 AM


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NorskSengir
Posted: May 18 2009, 12:56 PM
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Poor Leno...
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QUOTE (OniLink10 @ May 18 2009, 09:38 AM)
Game Maker for now, since most people here use Game Maker, but it sticks with the C++ Syntax. I will port it to C++ after the Game Maker version is done.

I cannot wait.
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Thingy
Posted: May 18 2009, 01:16 PM
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So long MFGG 2.0~
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Make a game with it using actual graphics, when it's done.

(And if you can't do any, I'll do some for you.)


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NorskSengir
Posted: May 18 2009, 01:28 PM
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Poor Leno...
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QUOTE (OniLink10 @ May 17 2009, 10:32 PM)
OL10's Realistic Physics Engine! Note: The Graphics are made to be TERRIBLE and NON-MARIO so if you want to use it in a Mario Game, you have to edit it!

Coming Soon to an MFGG near you.

Wait a second, what physics will be in this engine?
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Funky
Posted: May 18 2009, 01:43 PM
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no more
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Sounds AWESOME.


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shave my ass mfgg
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OniLink10
Posted: May 19 2009, 10:03 AM
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QUOTE (NorskSengir @ May 18 2009, 11:28 AM)
Wait a second, what physics will be in this engine?

Real Gravity(9.8 m/s^2, which is 98px/s^2, or 98/60 px/frame^2)
Real Air Resistance(Vertical Only, Mario weighs 50kG when small)

Mario actually jump at a reasonable speed. Who'd've thunk it?

He jumps with an initial acceleration of 1.5m/s^2 when standing. I'd say that's relatively reasonable and realistic, but what do I know?

Also, I've encountered the infamous "Sticky Walls" glitch that many people get when starting their engines. :| I'll try to search for the exact cause, and if I can't fix it, I'll post the engine looking for help. Now how did I fix it before?...

This post has been edited by OniLink10 on May 19 2009, 10:16 AM


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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DJ Yoshiman
  Posted: May 19 2009, 02:31 PM
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My post is to the right.
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QUOTE (Ultramario @ May 18 2009, 09:19 AM)
It has to have some Mario graphics.

Unless you only release it on the forums.


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Funky
Posted: May 19 2009, 03:15 PM
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no more
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QUOTE (DJ Yoshiman @ May 19 2009, 08:31 PM)
i don't think so, buddy

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QUOTE (BrownyTCat on Feb 27 2009 @  7:49 PM)

Isn't the example object a "Soveryhappy" emoticon?

Yes, it is.


fffffffhaha

This post has been edited by Funky on May 19 2009, 03:16 PM


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shave my ass mfgg
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DJ Yoshiman
  Posted: May 20 2009, 11:55 AM
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My post is to the right.
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QUOTE (Funky @ May 19 2009, 01:15 PM)
fffffffhaha

a small insignificant Mario emoticon from the MFGG forum does not mean full-out Mario graphics


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old school gamer
Posted: May 21 2009, 12:55 PM
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QUOTE (Ultramario @ May 18 2009, 11:19 AM)
It has to have some Mario graphics.

Unless you only release it on the forums.
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