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> Summer Programming, None of that "school" stuff
Norway
NorskSengir
Posted: May 19 2009, 04:17 PM
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Poor Leno...
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Now that school is almost over, we have more time for the developer's favorite hobby! What are your plans for summer programming, if any at all?

I know what I will be doing.
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Xgoff
Posted: May 19 2009, 04:26 PM
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<):|
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****ing goddamn mpuz

maybe xbrick some if i feel like it


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QUOTE
(5:25:58 PM) Mikau: xgoff
(5:26:00 PM) Mikau: guess what
(5:26:04 PM) Xgoff: chicken butt
(5:26:09 PM) Mikau: **** you
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United States
OniLink10
Posted: May 19 2009, 06:23 PM
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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Plenty of time for GAME MAKING. biggrin.gif And obliterating my computer with a custom Bootstrap, but w/e.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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United States
M. C. Productions
Posted: May 24 2009, 08:12 PM
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Mario series' gals = #1!
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Hold up a second, does this also include general coding procedures via Clickteam products and/or Game Maker products (only that we're using the respective Event Editors)? tongue.gif

Because if I'm not mistaken, that's where the bulk of the development work REALLY is. tongue.gif
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Canada
Morrad
Posted: Jun 1 2009, 10:32 PM
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Regular
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I've started working on an original storyline with unique gameplay, a unique story and world. It's pretty interesting stuff. I'm going to make a topic about it pretty soon.


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# "The secret to creativity is knowing how to hide your sources." - Einstein
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Netherlands
WiWa
Posted: Jun 2 2009, 09:59 AM
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Je weet nie wa je mist
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Check my sig dudes, it's coming~


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~Coming To MFGG~
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United Kingdom
Kyori
Posted: Jun 2 2009, 10:57 AM
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I'm a GUY >.<
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QUOTE (M. C. Productions @ May 24 2009, 08:12 PM)
Hold up a second, does this also include general coding procedures via Clickteam products and/or Game Maker products (only that we're using the respective Event Editors)? tongue.gif

Because if I'm not mistaken, that's where the bulk of the development work REALLY is. tongue.gif

Unless you don't use those and program games like a normal coder...

ohoho


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violadude
Posted: Jun 2 2009, 04:04 PM
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Deep undercover
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ill try python, and if i get the time and am not lazy maybe lua or c.
and btw, the guy who did that is supposedly working on natal.

This post has been edited by violadude on Jun 2 2009, 04:13 PM
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mr.mario
Posted: Jun 2 2009, 04:13 PM
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and you people thought Mugen coded in GML would never work
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I was thinking of tearing my Earthbound and Gmugen projects down and starting over, I'm better at GM than I was when I started them and there current engines have been backed against the wall by shoddy programming, and it be much simpler to start over than to completly backpedal them, or do a 3D platformer like NSMB,


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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United States
Ianprime0509
Posted: Jun 2 2009, 04:43 PM
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My favorite E3 game so far
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Maybe I'll try Gamemaker again and see what I can do.


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Zero Kirby
Posted: Jun 7 2009, 08:54 PM
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Well, your local psychic is off to visit your mother!
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Perhaps I'll finally get Super Mario Classic Two finished!!!

And I can finally get to work on a style-based beat-'em-up engine.


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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

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Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
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General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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Canada
B.M.
Posted: Jun 7 2009, 08:56 PM
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take a wiz in da bottle: saves toilet water bro
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I'll play all you guys' stuff!


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United States
Bigbowsa
Posted: Jun 7 2009, 09:02 PM
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lol showbiz bowser
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Another slow summer for my projects dry.gif


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Mexico
Jlhgomez
Posted: Jun 7 2009, 09:04 PM
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Good Night MFGG 2.0
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Try to finish all my projects and then retire from game making.

edit: typo

This post has been edited by Jlhgomez on Jun 7 2009, 11:27 PM


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DR. Demon Lizardman
Posted: Jun 7 2009, 10:41 PM
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No comment
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Maybe I can finish Project Luigi this summer.


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For best ref of all, check this one out, thanks Ashura.
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Ashura please don't tell me you've done what I think you've done
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shroomguy
Posted: Jun 7 2009, 10:57 PM
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COWBOY UP
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Garnia

Garnia outta yo' ears

Garnia in yo' pool

Garnia out yo' butt.

Yeah...


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QUOTE
Dude


he's shroomguy

he's Segata Sanshiro, Bruce Lee and Ryu Hayabusa all fused together

Also Rorschach
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OniLink10
Posted: Jun 7 2009, 11:04 PM
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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I KNOW I'll get a lot done for SDL MKE!


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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United States
Datt
Posted: Jun 7 2009, 11:13 PM
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I'm having a blast
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I hope to get some serious work done on SSMFGG

This post has been edited by Im4everkool on Jun 7 2009, 11:13 PM


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QUOTE (Mario_6464SMR's reply to Mrs A)
his name's not Halo it's the master chief, and i don't know what "doesn't afraid of anything" means, have u ever played halo before?

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Australia
mirror
Posted: Jun 8 2009, 02:02 AM
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Derp
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I plan on working on a secret platformer these Winter holidays.


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United Kingdom
Joe Inky
Posted: Jun 8 2009, 03:59 AM
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Gasoline man > Everything
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I'm gonna shoot for getting at least half of Quest of a Mang done, along with a demo.


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hurf durf original characters
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