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small platform engine
LuigiFan |
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| QUOTE (MechaBowser @ Jun 16 2009, 04:05 AM) | I really enjoyed the original nes Castlevania, so this is just amazing in my book
although it could do with some scrolling instead of constant doors (even when a scroll would seem more appropriate). And when jumping, a collision is detected 1 block before the actual collision.
and how do I beat Dracula |
you ever beat dracula in the original castlevania? just jump over his fireballs and whip him in the face, you have to be somewhat accurate about it unfortunately, scrolling's the only thing i haven't been able to do i can make the screen scroll, but it completely messes up collisions and the player runs into imaginary walls and falls through the floor also, the hitbox is 32*64 pixels, which is a little bit taller than simon's animations i should probably shorten it a little bit i'll also open up that area people are getting stuck in thanks for enjoying it, though This post has been edited by LuigiFan on Jun 16 2009, 01:26 PM
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