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> Fat Weegees Plz, Updated 6/27/09
Austria
Black Boo
Posted: Jun 19 2009, 12:57 PM
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Entry for the Minigame Competition by SGG and yours truly, we present...

FAT WEEGEES PLZ

In this game, you play as a fat Luigi bouncing around. This is a tech demo so far, the real one will have goals and a time limit, as well as scoring. You have to tilt the room to make Luigi bounce around in this version.

Graphics by SGG and Nintendo
Programmed by Black Boo

Controls:

Left: Tilt room left
Right: Tilt room right

Download!

This post has been edited by Black Boo on Jun 27 2009, 02:35 PM


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Fez
Posted: Jun 19 2009, 01:02 PM
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I hate to break it to, you, but I don't think this is allowed. It has traditional moving left and right with the arrow keys movement.


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Austria
Black Boo
Posted: Jun 19 2009, 01:06 PM
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QUOTE (Fez @ Jun 19 2009, 01:02 PM)
I hate to break it to, you, but I don't think this is allowed. It has traditional moving left and right with the arrow keys movement.

The rules said that you cannot traditionally WALK for movement, nothing with the keys was implied.


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United States
Pucifur
Posted: Jun 19 2009, 01:26 PM
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QUOTE (Black Boo @ Jun 19 2009, 12:06 PM)
The rules said that you cannot traditionally WALK for movement, nothing with the keys was implied.

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Rules have been expanded upon somewhat, hopefully they give a better idea on the rules. I kinda labeled it as no walking/running, but the focus is more around the control style or playstyle, rather than the actual concept of walking or running.


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Austria
Black Boo
Posted: Jun 19 2009, 02:02 PM
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...these rules honestly confuse me.


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Mecha the Slag
Posted: Jun 19 2009, 02:04 PM
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QUOTE (Black Boo @ Jun 19 2009, 09:02 PM)
...these rules honestly confuse me.

anything that involves moving horizontally by simply holding a button is no-no


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United States
Fuzzy
Posted: Jun 19 2009, 02:23 PM
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QUOTE (Mecha the Slag @ Jun 19 2009, 02:04 PM)
anything that involves moving horizontally by simply holding a button is no-no

So would a Shmup style work?


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Austria
Black Boo
Posted: Jun 19 2009, 02:35 PM
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QUOTE (Mecha the Slag @ Jun 19 2009, 02:04 PM)
anything that involves moving horizontally by simply holding a button is no-no

Well what if you BOUNCE horizontally?


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Austria
Black Boo
Posted: Jun 19 2009, 03:15 PM
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Okay, updated with new gameplay. Much more unorthodox, but could be much more fun!


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Zero Kirby
Posted: Jun 19 2009, 11:17 PM
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It's actually pretty fun, in a tricky sort of way. Plus, the music helps the mood be extremely light, so seeing a fat weegee bouncing around is pretty hilarious.

Nice work so far.


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Australia
Wolfgator
Posted: Jun 20 2009, 04:11 AM
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Wow Black boo, that was fun!

The combination of stress, to get Weegee in the tricky places, strange music and a Weegee bouncing around with a funny bounce sound just made me laugh out loud.

Good game.


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Posted: Jun 23 2009, 06:37 PM
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I got stuck in one of the grounds edges. D:


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Waluigi2
Posted: Jun 24 2009, 05:30 AM
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It just needs a purpose. It's not really all that fun without actual levels, but it's great for an engine test.


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United States
Shyguy Grey
Posted: Jun 24 2009, 06:37 AM
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QUOTE (Waluigi2 @ Jun 24 2009, 05:30 AM)
It just needs a purpose. It's not really all that fun without actual levels, but it's great for an engine test.

We actually have a story in the works for it.


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Austria
Black Boo
Posted: Jun 27 2009, 02:37 PM
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Alright, updated. I've added in the key, some more sounds, and a level end. Now SGG and I just need to design levels and we're all set!


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