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> Mega Man Star Force 3, Any questions?
Canada
Shawn
Posted: Jun 29 2009, 06:51 PM
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humans in the netherworld?!
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tomorrow??

damnit i have enough games i need to finish

ILL GET IT ANYWAY


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Canada
MegaTailzChao
Posted: Jun 29 2009, 06:54 PM
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Hell yeah I'm gonna get it. I didn't manage to get all the cards in 2 BUT I'M SURE THAT'S JUST DANDY

...Where's Wolf Woods' moon? D:


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United States
Salad
Posted: Jun 29 2009, 06:56 PM
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See the cat? See the cradle?
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QUOTE (MegaTailzChao @ Jun 29 2009, 03:54 PM)
Hell yeah I'm gonna get it. I didn't manage to get all the cards in 2 BUT I'M SURE THAT'S JUST DANDY

...Where's Wolf Woods' moon? D:

He doesn't have it in 3. :( Meteor G is circular so he's stronger because it's moon shaped.










>_>;;;


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Canada
MegaTailzChao
Posted: Jun 29 2009, 07:03 PM
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Also does the American version have voice acting I hope not because I don't want to have to put up with it sad.gif


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United States
Salad
Posted: Jun 29 2009, 07:09 PM
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QUOTE (MegaTailzChao @ Jun 29 2009, 04:03 PM)
Also does the American version have voice acting I hope not because I don't want to have to put up with it :(

Sadly it does, and I'm pretty sure it's the same guy from ZX Advent that did Grey. (meh) The Japanese voices are really grating on me too for these games so it's not only the localization though.

http://www.youtube.com/watch?v=zKaHqg3vwnE...player_embedded
Black Ace gameplay
http://www.youtube.com/watch?v=x58JY8Jbo3M...player_embedded
Red Joker gameplay

EDIT: by "gameplay" I really should have said "voices"

This post has been edited by Salad on Jun 29 2009, 07:10 PM


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MegaTailzChao
Posted: Jun 29 2009, 07:21 PM
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QUOTE (Salad @ Jun 29 2009, 06:09 PM)
Sadly it does, and I'm pretty sure it's the same guy from ZX Advent that did Grey. (meh) The Japanese voices are really grating on me too for these games so it's not only the localization though.

http://www.youtube.com/watch?v=zKaHqg3vwnE...player_embedded
Black Ace gameplay
http://www.youtube.com/watch?v=x58JY8Jbo3M...player_embedded
Red Joker gameplay

EDIT: by "gameplay" I really should have said "voices"

I honestly do not completely hate Geo's voice. <3

wait why the hell did he waste a Great Axe on that shield sad.gif

This post has been edited by MegaTailzChao on Jun 29 2009, 07:21 PM


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United States
Salad
Posted: Jun 29 2009, 07:24 PM
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QUOTE (MegaTailzChao @ Jun 29 2009, 04:21 PM)
I honestly do not completely hate Geo's voice. <3

wait why the hell did he waste a Great Axe on that shield :(

A) The player sucks
B)The shield regenerates over time and it's kinda ... random or unpredictable


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Canada
MegaTailzChao
Posted: Jun 29 2009, 07:27 PM
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QUOTE (Salad @ Jun 29 2009, 06:24 PM)
A) The player sucks
B)The shield regenerates over time and it's kinda ... random or unpredictable

I thought it was every turn unless they went and buffed it or something

Also please say the bosses are silent I do not ever want to hear Cancer Bubble speak


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Salad
Posted: Jun 29 2009, 07:32 PM
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QUOTE (MegaTailzChao @ Jun 29 2009, 04:27 PM)
I thought it was every turn unless they went and buffed it or something

Also please say the bosses are silent I do not ever want to hear Cancer Bubble speak

Yeah, the bosses are silent. The only voices in the game are Geo, Omega-Xis (His card attacks) and this police guy who talks on the pvp menu screen/and announces pvp turns (WHYYYYYYYYYYYYYYYYYYYYYY)


I kinda missed Draku's post asking me to elaborate on Black Ace and Red Joker earlier but uhm

Abilities common to both forms: Folder replaced by a stronger, streamlined one for form duration
2x damage with Lock On attacks

Black Ace: Airshoes(move over broken panels) Floatshoes(unaffected by panel type) Autolock on (effectively having 2x attack on everything)
Red Joker: Superarmor (cannot flinch from attacks), Status Guard (Cannot be paralyzed, blinded, etc)

Black Ace focuses on speed and combos to win, while Red Joker has high damaging cards which are devastating if you manage to lock on, as most of them pierce the default shield

It should be noted that airshoes is pretty much required unless you want to look like a moron being stuck in one cell forever, but it is a fairly cheap program to equip compared to the different status guarding ones you can find

This post has been edited by Salad on Jun 29 2009, 07:33 PM


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Vir
Posted: Jun 29 2009, 07:34 PM
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QUOTE (Anubis @ Jun 29 2009, 06:04 PM)
Yes, I have a question
Do I need to play Star Force 2 to know what the **** is going on

Nope.


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MegaTailzChao
Posted: Jun 29 2009, 07:36 PM
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QUOTE (Salad @ Jun 29 2009, 06:32 PM)
2x damage with Lock On attacks

whawhawhaWHAAAT

Is this just during form change or all the time because THAT'S CRAZY


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Salad
Posted: Jun 29 2009, 07:46 PM
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QUOTE (MegaTailzChao @ Jun 29 2009, 04:36 PM)
whawhawhaWHAAAT

Is this just during form change or all the time because THAT'S CRAZY

It goes like this: After a certain point in the game, you have a gauge at the top right of the screen.
You raise it differently depending on if you're ingame or in pvp
Ingame: Null type, non-time freezing cards add half of their total damage to the gauge, 100% or more pierces invisible
Pvp: Any card that's locked on gives half of total damage to gauge, mega and giga cards give around 30 and 50 respectively, 200% or more pierces invisible
The gauge gradually goes down until it hits 50%
We'll use Wolf Noise as an example
Gauge at 0%: No element, buster charge shot, Quick Gauge, Non-time freezing swords gain +30 attack power
Gauge at 50%: Wood element (Fire Weakness reverts you back to 0% noise) Wood cards gain +10 attack, Auto lock on with wood elemental cards, lifesword range wood/sword charge shot, Big Bang counter attack
Gauge at 200%: Black Ace or Red Joker form (Higher gauge is as you change, stronger folder is, 2x lock on attack)
Finalize form reverts gauge back to 0%, and again back to 0% as form is over (after 3 turns)

This post has been edited by Salad on Jun 29 2009, 07:46 PM


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Somalia
Mokun
Posted: Jun 29 2009, 08:24 PM
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Brick Wall
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wantwantwantwantwant


I loved the first and second, so yeah im defiantly getting this!


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