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dex's progressive art thread, daerht tra evissergorp s'xed
Dex |
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woah what?!
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Dex |
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woah what?!
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well, i've been studying the old masters (da vinci, Michaelangelo, raphael, delacroix, rubens, etc.) and one of the key points in artwork (well, some forms at least) is appreciation and understanding of the human body. human anatomy comes into play when drawing any form of human, whether it be cartoony or realistic, so understanding such gives you a broader understanding.
learning the way the human body works and reacts gives you more knowledge as to how to put the human body in perspective and give it life. basically, i want to get fairly good at human anatomy (nude) to be able to draw people with clothes and be able to give the proper folds and creases as to where the body creates them.
so no, i'm definitely not gay. hope that clears the air.
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Rage |
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Phillip Banks
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| QUOTE (Dex @ Oct 31 2009, 10:33 PM) | well, i've been studying the old masters (da vinci, Michaelangelo, raphael, delacroix, rubens, etc.) and one of the key points in artwork (well, some forms at least) is appreciation and understanding of the human body. human anatomy comes into play when drawing any form of human, whether it be cartoony or realistic, so understanding such gives you a broader understanding.
learning the way the human body works and reacts gives you more knowledge as to how to put the human body in perspective and give it life. basically, i want to get fairly good at human anatomy (nude) to be able to draw people with clothes and be able to give the proper folds and creases as to where the body creates them.
so no, i'm definitely not gay. hope that clears the air. |
glad to see someone else here who actually thinks like this :V
I've been studying human anatomy for the past 7 or so months (thanks to fine folk like Glen Vilppu, Andrew Loomis, George Bridgman, etc.) and its really making an overall impact on my drawing ability and how I see various subjects. It's even helping me develop my cartoony artwork further to have a much more solid foundation than before.
I've seen quite a bit of folks who are convinced that human/animal anatomy and life drawing won't help them at all with things like cartoons since they aren't using "exact human proportions" or going for "ultra-realism". While in most cases you don't have to go for that, you still need a good understanding of structure, form/volume, movement, etc., if you want a style that stands out and is appealing to the eye, and studying the human figure is probably the best way to achieve this. Once you have a solid grasp of the figure and how it works, you can meld it into any way you see fit and make some solid designs.
If you don't want to study it and just want draw for fun, that's fine. But if you wanna take your art to the next level, knowledge human figure is practically a must in my book.
At any rate you got some pretty awesome paintings and pixel art here Dex. I still gotta hit up the pixels again mahself, but I've been too tied up trying to get my regular drawing up to snap with all of this studying.
This post has been edited by Rage on Nov 1 2009, 01:52 AM
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Dex |
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woah what?!
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| QUOTE (Rage @ Nov 1 2009, 01:37 AM) | glad to see someone else here who actually thinks like this :V
I've been studying human anatomy for the past 7 or so months (thanks to fine folk like Glen Vilppu, Andrew Loomis, George Bridgman, etc.) and its really making an overall impact on my drawing ability and how I see various subjects. It's even helping me develop my cartoony artwork further to have a much more solid foundation than before.
I've seen quite a bit of folks who are convinced that human/animal anatomy and life drawing won't help them at all with things like cartoons since they aren't using "exact human proportions" or going for "ultra-realism". While in most cases you don't have to go for that, you still need a good understanding of structure, form/volume, movement, etc., if you want a style that stands out and is appealing to the eye, and studying the human figure is probably the best way to achieve this. Once you have a solid grasp of the figure and how it works, you can meld it into any way you see fit and make some solid designs.
If you don't want to study it and just want draw for fun, that's fine. But if you wanna take your art to the next level, knowledge human figure is practically a must in my book.
At any rate you got some pretty awesome paintings and pixel art here Dex. I still gotta hit up the pixels again mahself, but I've been too tied up trying to get my regular drawing up to snap with all of this studying. |
this is a good post, we clearly have the same ideas ;D thanks for the comment. i hope other people will read these two posts. This post has been edited by Dex on Nov 1 2009, 04:13 PM
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