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Mario3D, OpenGL 2.1, Newton physics etc.
creave |
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Creave

Group: Members
Posts: 52
Member No.: 4534
Joined: 4-October 07
Status: (0d)
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I had a "WASD" camera before, but I've been working on the camera and character controller and it's starting to shape up ;) It's going to be like any other Mario 3D game (Super Mario 64, Super Mario Sunshine). Here's a new screenshot, where I jumped on a few logs (with physics), to get up on a cube where Black Yoshi is standing doing some stuff :P  I need to solve a few more things, then I'll release a small sandbox test, where you can run around and jump on some physicsprops perhaps etc.
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