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> Pokemon Coal, Rust, and Blitz versions, official topic- but i need help!
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Pip
Posted: Aug 1 2009, 01:31 AM
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Also, if anyone wants to chat with me about drawing concept art, I'd appreciate it

I'm not the best artist, and it'd really help the spriters if they had good art to go by


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YForce 0X
Posted: Aug 1 2009, 01:41 AM
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Mind if I ask, what style the Pokémon are to be in?

I could help I guess, I'd just need the palette or some pictures of the Pokémon in that style/with that palette.


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Pip
Posted: Aug 1 2009, 01:42 AM
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RSE or DPPt, but with an 80x80 size limit

I honestly don't care about the colors used, though


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YForce 0X
Posted: Aug 1 2009, 01:45 AM
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Yealrighty, I guess I could get to work on that serpent thing.


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Pip
Posted: Aug 1 2009, 02:02 AM
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you are now reading my posts in chris tucker's voice
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QUOTE (YForce 0X @ Aug 1 2009, 01:45 AM)
Yealrighty, I guess I could get to work on that serpent thing.

all right


Fez, do you want to try your hand at the rays?


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YForce 0X
Posted: Aug 1 2009, 02:14 AM
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Mmk, I should have it done sooner or later, but mark me down as Front/Back ok?

I guess I could try with trainer sprites but I dunno.


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YForce 0X
Posted: Aug 1 2009, 02:52 AM
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Sorry for double post!

But I finished the Serpent dude, with my best effort to mimic the style.

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And I made a decision for spriting, I will only make up to 2 Pokémon a day, 'cept later, I'm gonna be gone for a while.


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Pip
Posted: Aug 1 2009, 03:29 AM
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They seem a bit big; if you don't mind, could you make it a bit smaller?


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YForce 0X
Posted: Aug 1 2009, 03:54 AM
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Ok, but I'll have to do it later, as I'm trying to catch some z's now. (I'm posting from my iPod!)


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ChaosEmerl
Posted: Aug 1 2009, 07:23 PM
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Looks pretty neat so far.

This post has been edited by ChaosEmerl on Aug 1 2009, 07:23 PM


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Zenor
Posted: Aug 1 2009, 09:14 PM
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I started it some time ago and it'd a waste if I didn't post it.

This post has been edited by Zenor on Aug 1 2009, 09:15 PM


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ChaosEmerl
Posted: Aug 1 2009, 11:47 PM
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I could do some concepts if you'd like.

I just tried doing my own quick rendition of your starters here.

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XutaWoo
Posted: Aug 1 2009, 11:55 PM
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this didn't go as planned
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You know, I find it somewhat humourous that you created 107 pokemon and you have them at a very vauge design. Half of them must be amorphous blobs. :P


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QUOTE
{NPC} Astley puts an arm around Alex. "The bees polinate the flowers, then the hummingbirds eat the pollen and 9 months later the humming bird turns into a stork and brings a human baby fromt he cabbage patch to the hospital for the hummans to buy!"
*******By Roy*******

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Joey Apples
Posted: Aug 2 2009, 05:03 AM
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Being delicious since 1991


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QUOTE (ChaosEmerl @ Aug 1 2009, 11:47 PM)
I could do some concepts if you'd like.

I just tried doing my own quick rendition of your starters here.

user posted image

Dude, those are sick. xD You got an amazing amount of detail out of those vague designs. Awesome job.
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Pip
Posted: Aug 2 2009, 09:50 AM
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QUOTE (XutaWoo @ Aug 1 2009, 11:55 PM)
You know, I find it somewhat humourous that you created 107 pokemon and you have them at a very vauge design. Half of them must be amorphous blobs. :P

Actually, I do have specific designs in my head, but I don't feel I am able to represent that accurately on paper or image format.

Also note I've not created all of them yet, closer to about forty of them, but I find it fun designing them as I go along.

@CE: those are amazing, I especially like Rayord there. Marimoss and Pyrecoatl are off, but that's my fault more than yours. I'll send you a PM later and see what we can come up with.

@Zenor: That's really good too! I'll add that one in for now, and if you want, you can sign up as a spriter.


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RetroXYZ
Posted: Aug 2 2009, 11:23 AM
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Are the sprites going to be in D/P/P style like the sprite you made for marimoss?

I like this concept, though. Pretty cool.

This post has been edited by RetroXYZ on Aug 2 2009, 11:31 AM
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Pip
Posted: Aug 2 2009, 01:25 PM
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Advance generation and up graphics


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Pip
Posted: Aug 2 2009, 08:53 PM
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FIRST DEMO IS OUT

It's not much, just the first few routes and the character setup, but it's enough to have a demo i'd say


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Joey Apples
Posted: Aug 2 2009, 09:11 PM
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...Wow.

I must say, I'm extremely impressed. You did a fantastic job recreating the feel of the Pokemon series, and while this demo doesn't feature anything too hype-inducing, it's more than enough to keep me intrigued.

Needless to say, I'll be watching this in the future. :]
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YForce 0X
Posted: Aug 2 2009, 09:14 PM
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The movement is slightly choppy ad I hope you are aware of the bug when trying to move in a wall it goes bbbbbbbbbbbbbbbbbbbbbbbbbbbbb.


This post has been edited by YForce 0X on Aug 3 2009, 02:06 AM


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