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[CFP] NCFC Checklist, [||||||||||||||||||||||||||||] Done 100%
Guinea |
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Introduction:
If you are new to the CFP, or if you are not, this topic is for you. It contains a list of all stuff we need for the NCFC, which happens to be on October 26. This means we have a bit less than 3 months from now to finish the CFP Demo for NCFC.
This list is divided in several groups which you will see below. There is a masterlist in the stickies. This Masterlist is now of NO relevance for you, only THIS list is.
NOTE: This list will in the coming months CONSTANTLY be updated. Check back every day, to see if something you'd like to do has to be done. (This list is at no point complete, so if you think something is missing, tell us.) We will most probably update a lot of sprites within the next 24 hours, since our weekly meeting takes place soon.
NOTE: If you want to do something, post here, so we can mark your resource appropriately. Then go to the appropriate topic to present your work.
NOTE: If you have questions regarding one or more of these, feel free to ask. We'd be glad to help you out.
Resources:
| QUOTE | You will find the resource lists in this order: Resource ... Totally urgent! *Resource ... New Resource < Name ... In Progress
Resource < Name ... Done |
SpritesheetsCheckPoint Bubble (32x32) with a small (8x8) pipe in it. Pipe is green, with a star on it. < SGGWaluigi < Shyguy Grey Wario < Shyguy Grey E. Gadd < Shyguy Grey DSe MenuIcons for the items that can be selected in the DSe Menu. < SGGPoses for existing spritesMario Wallkick < SGG Luigi Climbing < SGGBackgroundsGadd's lab (outside) Gadd's lab (inside) < SGG Ice < SGGUnderground < Dex Sewers < DexTilesheetsMapscreen < SGG Sky < SGGWater/underwater MusicMain Theme Mapscreen Forest < Yoshiman Grassland < YoshimanSnow < Yoshiman Caves < YoshimanSound EffectsJump Stomp Enemy Coin Breaking brick blocksVoice EffectsMario < Toodles Luigi Wario Waluigi E. Gadd (Contact Guinea or Shyguy Grey for an idea of needed sounds) Things that were in progress but need finishingLeo's Junglebackground requires better shading. Keep Paralax layers! This post has been edited by Guinea on Oct 25 2009, 03:27 PM
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Shyguy Grey |
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I'll never tell
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| QUOTE (Pucifur @ Aug 28 2009, 06:13 PM) | I asked Guinea about music and he said not to start it yet. He wants the music designers to work with the level designers.
This was months ago though, so maybe my information is a little outdated. I know I'd like to get started with the music. |
True, but with the NCFC right around the corner, I think any music/ sounds we can get is good, not to say we'd use it no matter what, but it could be use for later levels or something like that, and who knows, maybe some of them will work for the demo.
Either way, something is better than nothing for now you know? I mean, once we get some levels made then yeah, it'll be easier, no doubt about that, but for the final game, the music could change anyways.
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