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360 FPS/RPG - Borderlands, The hybrid shooter and role playing game
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GUNS - LOTS OF GUNS
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| QUOTE (Dark Yoshi @ Sep 23 2009, 10:57 PM) | | curious, why was it pushed back on pc? these things dont make sense to me. |
http://www.youtube.com/watch?v=bL4QNsaqnz4 Claptrap Episode 2 @Dark Yoshi Usually it has little to do with reasoning, more like a game company is working on the console versions as their primary target. Although all work is going to all three platforms, there are platform specific issues that pop up (different online interfaces, memory breakdowns) that have to be kept track of, when these things cause an issue, it becomes a platform specific bug. So regardless of the engine, whether we're talking Batman, Bioshock, Assassin's Creed II, or Borderlands, the PC specific issues are the last that you get to. And that's just because of the projected sales on each platform. PC games are seen as a dead medium to most developers, the only reason most console games get a PC port these days is because the engine itself has few obstacles to porting it to PC. At any rate, these things cause delays, but the proof in how unimportant they are is that the delay is never more than like one to two weeks.
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