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> Super Mario RPG: The Seven Sages, Full Game Version 1.4
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C-Division
  Posted: Aug 8 2009, 08:38 PM
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Super Mario RPG: The Seven Sages
by U Division Games / C-Division Works
The once "canceled" Mario RPG makes it's return thanks to the help of a new team member.

Version 1.4

Engine: RPG Maker 2003
Release Date: Saturday, August 8th, 2009
New Trailer

Download the latest version here!

For an updated list of known bugs and how to get by them, click here please.


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*For more screenshots, click HERE.



Background

Some of you may know that it's been 3 years since I began working on this project. Yeah, I was pretty sure I'd never work on it again until I caved in and allowed C-Division to help me out with it. Ever since then we've put in a lot a work into the game.


Story
A long time ago, when the word was still young, the lad was seperated into seven kingdoms. The Elders of Star Haven foresaw conflict between the kingdoms as the greediness of the people became aparent. These elders requested a meeting with the original rulers of each of the kingdoms. They became Sages, guardians of their respective lands, and were sent back to the world as representatives from Star Haven.

Now, the Sages are long gone but their spirits live on in Seven Monuments. Legend has it that the key to peace with the kingdoms lies in the power of the Sages.

Many have learned of the power that could be obtained by taking control of these objects, and therefore taking control of the Sages. Two unknown villains have been reported sneaking around recently...

Features
-Badge System
-Random battle power-ups a la SMRPG
-Power Suit System (Class changing) with 9 different suits, each with each own special abilities
-Sage Power moves
-Hammer, Jumping, and many other field skills from the Mario series
-Funny dialogue in the ballpark of the M&L and Paper Mario series
-A mash up of all the Mario RPG's, in a sense
-Bowser as a playable character


General Videos

Battle Video
Original Trailer
Super Mario Bros. EX W1-1
Scene Preview


Shroom Stuff

Battle Video
Even more videos!
#1 - Mario's Cloud Nine
#2 - Battle Showcase
#3 - Surfing Bros.
#4 - Track Tactics



Notes (v1.4)
-First cutscene with Bowser glitch fixed.
-Don't forget about the Sage Powers. They're useful.
-There are lots of sidequests and secrets: keep your eyes pealed!
-Please report any bugs.

This post has been edited by C-Division on Sep 27 2009, 01:33 PM
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Yoshbert
Posted: Aug 8 2009, 08:51 PM
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Eat your veggies.
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This looks very impressive! I'll be trying this out for sure.


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Morshu McPhereson
Posted: Aug 8 2009, 08:52 PM
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Who's got the sweetest disposition?
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Looks... interesting. 165 megabytes? Downloading. Hope it's worth it...

This post has been edited by Morshu McPhereson on Aug 8 2009, 08:52 PM
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C-Division
Posted: Aug 8 2009, 08:57 PM
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Cancel the download, there's a glitch that we're fixing right now. A new link should be up soon.
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Morshu McPhereson
Posted: Aug 8 2009, 09:56 PM
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Who's got the sweetest disposition?
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QUOTE (C-Division @ Aug 8 2009, 08:57 PM)
Cancel the download, there's a glitch that we're fixing right now. A new link should be up soon.

Aww... and I got all the way to the Woody Woods. Will I be able to keep my old save file? sad.gif

(cool game btw)
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Posted: Aug 8 2009, 10:11 PM
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Actually, keep on playing. You got passed the messed up part that tripped some people up (The weird looking room after the Goombaron.)
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Fawfulhasfury
Posted: Aug 8 2009, 10:16 PM
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Any idea when a new download link will be up?


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Quest for Glory II VGA - Play It and It Will Love You.
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C-Division
Posted: Aug 8 2009, 10:19 PM
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It's up now.
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Dark Yoshi
Posted: Aug 8 2009, 10:35 PM
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this is the end of an epic
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what was it made in?

oh, rpg maker.

not a fan of those but eh, i'll give this a chance.

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Fuzzy
Posted: Aug 8 2009, 10:36 PM
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Wow this looks like a great game.


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Nad
Posted: Aug 8 2009, 10:47 PM
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I lied.
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I'll give this a shot, despite the huge file size, alot of the RPGs I see here are demos, so if it's a full game I bet it's worth trying!

Will post my thoughts on it once I've played it for a bit.


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Morshu McPhereson
Posted: Aug 8 2009, 11:02 PM
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Who's got the sweetest disposition?
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QUOTE (C-Division @ Aug 8 2009, 10:11 PM)
Actually, keep on playing. You got passed the messed up part that tripped some people up (The weird looking room after the Goombaron.)

Ah, I was thinking it might be a glitch. I had to go through the bottom of the room to pass.
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Dark Yoshi
Posted: Aug 8 2009, 11:28 PM
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this is the end of an epic
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great level design, but the battle system seems boring.


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C-Division
Posted: Aug 8 2009, 11:54 PM
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QUOTE (Dark Yoshi @ Aug 8 2009, 11:28 PM)
great level design, but the battle system seems boring.

It'll pick up when you get the Sage Powers, the ability to switch Power Suits, and when the ol' king himself joins you.
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Fuzzy
Posted: Aug 9 2009, 01:06 AM
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Spoilers:
Reached the Naval Piranha, jesus he's difficult, any pointers?


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Posted: Aug 9 2009, 08:28 AM
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QUOTE (Fuzzy @ Aug 9 2009, 01:06 AM)
Spoilers:
Reached the Naval Piranha, jesus he's difficult, any pointers?

Use your fire skills on him, that's his weakness. If all else fails, a little training wouldn't hurt.
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Fuzzy
Posted: Aug 9 2009, 10:24 AM
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QUOTE (C-Division @ Aug 9 2009, 08:28 AM)
Use your fire skills on him, that's his weakness. If all else fails, a little training wouldn't hurt.

Okay thanks, I find it interesting that you added weaknesses to the game, it makes it a little more strategic!


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maxfreak
Posted: Aug 10 2009, 01:05 PM
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Im definately trying this. Looks incredibly promising and very well thought out/put together. Im downloading it now, I shall give you my input later when I have a run through of the game. Congrats on completing it aswell. smile.gif
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Fuzzy
Posted: Aug 10 2009, 01:18 PM
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Some of the glitches pain me so much, i often get stuck in places that cause me to restart the game, like in the undersea level by the golden blooper, and in the sewers. I have about an hour of gameplay to make up now. sad.gif


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Posted: Aug 10 2009, 03:20 PM
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Version 1.2. A lot more stuff fixed.
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