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> Making Game Hard To Do..., god this is frekin hard
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luigi
  Posted: Jan 8 2004, 03:30 PM
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ok heres the problum i cant do a bit of crap on this multimedia fusion demo thing like i made the chocko break game but when i try to do like anything else I just dont know how like for instance a mario guy that walks and jumps and kicks i cant do that i import the imegag and animations but it just messes up if any1 can help please tell me (maake a good game in an hour? phhh yeah right)
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Iceman3k.Old
Posted: Jan 8 2004, 03:32 PM
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QUOTE (luigi @ Jan 8 2004, 03:30 PM)
ok heres the problum i cant do a bit of crap on this multimedia fusion demo thing like i made the chocko break game but when i try to do like anything else I just dont know how like for instance a mario guy that walks and jumps and kicks i cant do that i import the imegag and animations but it just messes up if any1 can help please tell me (maake a good game in an hour? phhh yeah right)

You can't just whip up something in 1 hour and call it finished, willy nilly!!!

And no, I can't help you in that field.


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luigi
Posted: Jan 8 2004, 03:47 PM
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... ok then anyone who CAN help me?
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Toni
Posted: Jan 8 2004, 08:32 PM
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Well, I don't know how long you have got the program, but at first it's best if you just try some things. Simple things. Things like a small platform game, or a Pong-clone, or a Breakout-clone. Maybe a space shooter. Anything. Get yourself accustomed to the functions of your program. Sure, it needs time, and unless you are a freaking genius I can almost garantee that your first few games will be very crappy. No need to give up just then. Everyone went through this. Just work some more with it, and your games will become better.

After you are more familiar with the program, you can start asking questions about more specific things, and I'm sure more people will be willing to help then.

A question like "I want to make the best game ever but it's too hard please help! *add spelling mistakes of choice*" can't just be answered that easily.


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