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Brotherly Battles, MGC 50 entry FINISHED
Black Boo |
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I swear when I get my hands on him...
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Hey all, been awhile since I've programmes (again). Sorry for not continuing Defend Your Town, but I need a lof of things for it before I can move on, and half of those MechaSource provides...soooo...yeah kinda obvious. Anyway, now that I've explained myself, I'd like to present my next production and entry for MGC 50... BROTHERLY BATTLESThis is a boss battle between "Super" Mario and Mr. L in Brobot, though I may change him to just Luigi. CONTROLS Arrow keys: Move Shift: Spin attack Control: Swing hammer Things done: Scenery (I used Sonic advance stuff since I thought it'd look the best) Basic movement Health System for both combatants Hurt Knockback for Mario 3 attacks for Brobot (may add more if I feel like it) Hammer attack/defense for Mario Victory and Death Credits Things to do: Fix any reported bugs Enjoy! This post has been edited by Black Boo on Sep 18 2009, 06:51 PM
Attached File ( Number of downloads: 21 )
Brotherly_Battles.exe
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SGG was here
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mirror |
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Derp
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Good game, the fight and the music was great.
Some Flaws I found though: . Sometimes Mario's voice can overlap itself. . With correct timing, you can be hit back and still be spinning. . The F5 and F6 save 'n load thing.
Superb job.
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The Cult of the Lemon, join now!Refs by myself, Demonlemon, Project_MK, Logic Man, Yak, Demonlemon (2), Nite Shadow (big image), JetSetRaïn, Demonlemon (3) (Big image), TheSuperyoshi. 
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