Powered by Invision Power Board

 
    Reply to this topicStart new topicStart Poll

> Compiled Language Users, What Compiler do you use?
United States
OniLink10
Posted: Sep 12 2009, 10:32 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


If you use any "Professional" Language, such as C++, C, C#, BASIC, Lua, Python, etc, and you compile it instead of interpreting it, post what Compiler you use here.

I use TDM MinGW32 GCC 4.4.1 for C++.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
Bacteriophage
Posted: Sep 12 2009, 10:44 PM
Quote Post


injustice anywhere is a threat to justice everywhere
[*][*][*][*][*]
[*][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Members
Posts: 10716
Member No.: 2411
Joined: 31-July 06

Status: (0d) [--]


bloodshed.

bloodshed is king of games.


--------------------
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
OniLink10
Posted: Sep 12 2009, 10:48 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (Bacteriophage @ Sep 12 2009, 08:44 PM)
bloodshed.

bloodshed is king of games.

Bloodshed? You mean Bloodshed Dev-C++? That's an IDE, not a Compiler, silly! Bloodshed Dev-C++ uses MinGW32 GCC 3.4.5.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
Bacteriophage
Posted: Sep 12 2009, 10:50 PM
Quote Post


injustice anywhere is a threat to justice everywhere
[*][*][*][*][*]
[*][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Members
Posts: 10716
Member No.: 2411
Joined: 31-July 06

Status: (0d) [--]


QUOTE (OniLink10 @ Sep 12 2009, 08:48 PM)
Bloodshed? You mean Bloodshed Dev-C++? That's an IDE, not a Compiler, silly! Bloodshed Dev-C++ uses MinGW32 GCC 3.4.5.

saying "Bloodshed" gives far more insight into how I code than saying "MinGW"

if I said MinGW well hell, I could be using anything


--------------------
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
Xgoff
Posted: Sep 12 2009, 10:57 PM
Quote Post


<):|
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 52341
Member No.: 24
Joined: 13-October 03

Status: (0d) [--]


uh

well afaik lua has two compilers; the built in one and a jit engine

so uh idk maybe it has a java one too idgaf


--------------------

This post may contain original research or unverified claims.
Please disregard the above information and contact an administrator.

DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth:
DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message
DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it
DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep
DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot
this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence
NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above

QUOTE
(5:25:58 PM) Mikau: xgoff
(5:26:00 PM) Mikau: guess what
(5:26:04 PM) Xgoff: chicken butt
(5:26:09 PM) Mikau: **** you
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
OniLink10
Posted: Sep 12 2009, 11:02 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (Bacteriophage @ Sep 12 2009, 08:50 PM)
saying "Bloodshed" gives far more insight into how I code than saying "MinGW"

if I said MinGW well hell, I could be using anything

The IDE does not determine how you code. It just gives you a graphical interface so you do not need to do things like create a makefile or type in the compiling commands in the command line.

Saying you use MinGW usually means you are using the official version of Minimalist GNU for Windows, which uses the outdated GCC 3.4.5. This thread is to discuss which compilers people use, not which IDEs people use. Besides, the compiler usually determines how you code, since Microsoft's Visual C++ Compiler uses completely different libraries from GCC, there are many warnings/errors in Visual C++ that are not in GCC, and Vice-Versa.

This post has been edited by OniLink10 on Sep 12 2009, 11:03 PM


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
Bacteriophage
Posted: Sep 12 2009, 11:15 PM
Quote Post


injustice anywhere is a threat to justice everywhere
[*][*][*][*][*]
[*][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Members
Posts: 10716
Member No.: 2411
Joined: 31-July 06

Status: (0d) [--]


QUOTE (OniLink10 @ Sep 12 2009, 09:02 PM)
The IDE does not determine how you code. It just gives you a graphical interface so you do not need to do things like create a makefile or type in the compiling commands in the command line.

Saying you use MinGW usually means you are using the official version of Minimalist GNU for Windows, which uses the outdated GCC 3.4.5. This thread is to discuss which compilers people use, not which IDEs people use. Besides, the compiler usually determines how you code, since Microsoft's Visual C++ Compiler uses completely different libraries from GCC, there are many warnings/errors in Visual C++ that are not in GCC, and Vice-Versa.

...

Within the scope of MinGW (which you can infer I use from the fact that I use Bloodshed) there's a huge difference between using command line and using an IDE like Bloodshed.

Christ, why are you being so picky about this?


--------------------
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
RetroXYZ
Posted: Sep 12 2009, 11:28 PM
Quote Post


Standard Member
[*][*]

Group Icon
Group: Members
Posts: 2714
Member No.: 4325
Joined: 27-August 07

Status: (0d) [--]


QUOTE (Bacteriophage @ Sep 13 2009, 12:15 AM)
there's a huge difference between using command line and using an IDE like Bloodshed

Considering they're merely passing it as a command line to the same exact compiler, I'd say it's quite different!

Also, I use C++ and Code::Blocks. I use the GCC for Linux and MinGW for Windows, obviously. Both 32-bit; 64-bit will mess up on older computers.
PMEmail PosterMSN
Top
United States
OniLink10
Posted: Sep 12 2009, 11:29 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (Bacteriophage @ Sep 12 2009, 09:15 PM)
...

Within the scope of MinGW (which you can infer I use from the fact that I use Bloodshed) there's a huge difference between using command line and using an IDE like Bloodshed.

Christ, why are you being so picky about this?

Using the Command Line instead of an IDE should not effect the way you program with the actual language. It just effects the way you compile. wink.gif

Also, Retro's Post.

This post has been edited by OniLink10 on Sep 12 2009, 11:30 PM


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
Retriever II
Posted: Sep 12 2009, 11:53 PM
Quote Post


Catalyst
[H][*][*][*][*]
[*][*][*][*][*]


Group Icon
Group: Members
Posts: 18290
Member No.: 52
Joined: 13-October 03

Status: (0d) [--]


C/C++ is the only language I traditionally compile, and for that I use whatever fits best for the task at hand (MSVC++, MinGW, or GCC).

Everything else is fuzzy. Even Java isn't really being compiled when you run javac to produce your class files, but rather the JVM is doing all the heavy lifting by compiling that bytecode into "machine code", typically in a JIT setting.


--------------------

PMEmail PosterUsers WebsiteICQAOLMSN
Top
United States
OniLink10
Posted: Sep 13 2009, 12:04 AM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (Retriever II @ Sep 12 2009, 09:53 PM)
C/C++ is the only language I traditionally compile, and for that I use whatever fits best for the task at hand (MSVC++, MinGW, or GCC).

Everything else is fuzzy. Even Java isn't really being compiled when you run javac to produce your class files, but rather the JVM is doing all the heavy lifting by compiling that bytecode into "machine code", typically in a JIT setting.

Ah, but Java does compile to a Bytecode, correct? That is still compiling, just not compiling into an Executable such as PE or ELF.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
Mike Shinoda
Posted: Sep 13 2009, 12:08 AM
Quote Post


Aka Artic
[*][*]

Group Icon
Group: Members
Posts: 802
Member No.: 3598
Joined: 12-April 07

Status: (0d) [--]


I use a little bit of C++, nothing to signif
Most coding i do is GML, but I dont think that counts.


--------------------
rain.

AKA Artic

I'm gonna miss you ol' pal. See you guys in the 3.0.
PMEmail PosterUsers WebsiteIntegrity Messenger IMAOLYahooMSN
Top
United States
Retriever II
Posted: Sep 13 2009, 12:11 AM
Quote Post


Catalyst
[H][*][*][*][*]
[*][*][*][*][*]


Group Icon
Group: Members
Posts: 18290
Member No.: 52
Joined: 13-October 03

Status: (0d) [--]


It behaves more like a preprocessor or an assembler. Java bytecode can be converted back to Java source code almost 1-1, you just lose symbol names in the process.


--------------------

PMEmail PosterUsers WebsiteICQAOLMSN
Top
Unspecified
zzo38
Posted: Sep 13 2009, 01:35 AM
Quote Post


Registered user


Group Icon
Group: Members
Posts: 1621
Member No.: 2549
Joined: 21-August 06

Status: (0d) [--]


I use MinGW when programming in C. Mostly I have programmed changes to MegaZeux in C, and added a Forth interpreter to allow programming in Forth without recompiling MegaZeux.


--------------------
Access my web-site
Vonkeror: the new web-browser
Wikipedia user-page
My gopher site Forget Web 2.0. Now is the time for Gopher 2.0.
Furryscript!!

Member of Anti-Master-Balls

Message to the moderator: I don't want you to add the badges under my name anymore.
PMUsers Website
Top
Finland
Hohoo
  Posted: Sep 13 2009, 03:22 AM
Quote Post


BAN AUTOTUNE
[*][*][*]

Group Icon
Group: Members
Posts: 1562
Member No.: 3062
Joined: 14-December 06

Status: (0d) [--]


I've used Python for three years and recently I have started Vala.


--------------------

user posted image

Reference

Mickeysoft Internet Explorer

MKE


cat /usr/share/icons/*/* > /dev/dsp
user posted image
NOW IS EXCITING COMING
Johto > Hoenn > Sevii > Sinnoh > Kanto
PMUsers Website
Top
United States
Ianprime0509
Posted: Sep 22 2009, 07:40 PM
Quote Post


My favorite E3 game so far
[*][*]

Group Icon
Group: Members
Posts: 488
Member No.: 3316
Joined: 17-February 07

Status: (0d) [--]


Visual Studio C# compiler. I don't know, I haven't seen anybody here yet that programs in C#...


--------------------

user posted imageuser posted imageuser posted image
Signature version 3.0
PMEmail Poster
Top
United States
RetroXYZ
Posted: Oct 1 2009, 06:07 PM
Quote Post


Standard Member
[*][*]

Group Icon
Group: Members
Posts: 2714
Member No.: 4325
Joined: 27-August 07

Status: (0d) [--]


QUOTE (Ianprime0509 @ Sep 22 2009, 08:40 PM)
I haven't seen anybody here yet that programs in C#...

And for good reason, too. :/
PMEmail PosterMSN
Top
United States
OniLink10
Posted: Oct 1 2009, 07:14 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (Ianprime0509 @ Sep 22 2009, 05:40 PM)
Visual Studio C# compiler. I don't know, I haven't seen anybody here yet that programs in C#...

Meh, C# is more of a "for-fun" language. It's actually pretty slow, and very similar to C++, but it's much easier than Languages that don't use .NET. C# Applications should also work on Macs and Linux Distros if they have Mono installed, so that's a Plus.

This post has been edited by OniLink10 on Oct 1 2009, 07:15 PM


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
United States
RetroXYZ
Posted: Oct 1 2009, 07:16 PM
Quote Post


Standard Member
[*][*]

Group Icon
Group: Members
Posts: 2714
Member No.: 4325
Joined: 27-August 07

Status: (0d) [--]


QUOTE (OniLink10 @ Oct 1 2009, 08:14 PM)
.NET. C# Applications should also work on Macs and Linux Distros if they have Mono installed, so that's a Plus.

Which works as well as WINE.

Also, for the record, C# is far more resembling of Java than of C++.
PMEmail PosterMSN
Top
United States
Ianprime0509
Posted: Oct 1 2009, 07:29 PM
Quote Post


My favorite E3 game so far
[*][*]

Group Icon
Group: Members
Posts: 488
Member No.: 3316
Joined: 17-February 07

Status: (0d) [--]


QUOTE (RetroXYZ @ Oct 1 2009, 08:16 PM)
Which works as well as WINE.

Also, for the record, C# is far more resembling of Java than of C++.

Yeah, I can do quite a bit with Java too but I prefer C#.


--------------------

user posted imageuser posted imageuser posted image
Signature version 3.0
PMEmail Poster
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.0872 ]   [ 15 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.18 ]