A fangame I'm making. There are paper mario style graphics, but not really any "paper" gameplay, yet. I've been working on this a while, and now I want to release an engine test for the public. Here are some features:
- Custom graphics, except for the mario sprite made by Oldskoolmario
-Enemy AI (Very simple)
- 2 enemies(one of which attacks the other)
Currently, you can't be hurt by enemies; they just go right through you. The two types of enemies are the goomba, and a custom enemy called the wild goomba. The wild goomba is the big orange one. If he gets close enough to a regular goomba, he will charge at it and kill it. You can only stun the wildgoomba by jumping on it, but you can kill the normal goombas.
There's a glitch where sometimes, after mario jumps, he is unable to move. I don't know why this is, but if you guys could help me fithis, that would be great.
I hope to add new features to an otherwise normal fangame, to make this one worth playing. For now, enjoy the demo. Screen 1 shows a wild goomba. Screen 2 shows the wild goomba attacking other goombas. Screen 3 shows the wild goomba stunned.


This post has been edited by CaptainSyrup on Sep 24 2009, 06:09 PM
Attached File ( Number of downloads: 30 )
PAPERMARIOFANGAME_captainsyrup_.rar