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> Baby Mario Bros, FIRE FLOWER AND STAR SHOOTER NOW IN GAME
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FoxGuy(R)
Posted: Sep 30 2009, 04:18 PM
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QUOTE (WolfSkull @ Sep 29 2009, 04:35 PM)
What do you think of the gameplay?

I say the gameplay isn't bad. I think it needs more depth though. I don't think it'd hurt much if you increase the framerate not to say it's bad but 30 fps is bearable but comparably choppy (as opposed to 60).


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Ludwig22
Posted: Oct 7 2009, 07:51 AM
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Found a glitch.
When you hit a message block, you sometimes go flying one way or another. This can lead to death.
Good game otherwise though but I think you should add ghost platforms.


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HyperSonic92
Posted: Oct 7 2009, 03:51 PM
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I'm now downloading the demo. This seems interesting.

Also you're welcome for the Modern Baby Mario sprites

EDIT: It's pretty good although you might wanna either lower the blocks or make Baby Mario jump higher cause I couldn't get that first green cookie (from the block)

This post has been edited by HyperSonic92 on Oct 7 2009, 03:56 PM


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FoxGuy(R)
Posted: Oct 7 2009, 05:43 PM
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Will there be a story? Despite I mentioned it in my previous post, is the framerate going to increase?


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Syr
Posted: Oct 8 2009, 07:28 AM
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There should be an opening cutscene


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WolfSkull
Posted: Oct 9 2009, 07:26 PM
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QUOTE (FoxGuy® @ Sep 30 2009, 05:18 PM)
I say the gameplay isn't bad. I think it needs more depth though. I don't think it'd hurt much if you increase the framerate not to say it's bad but 30 fps is bearable but comparably choppy (as opposed to 60).

I tried the 60fps, and Mario became hard to control.
QUOTE (Ludwig22)
Found a glitch.
When you hit a message block, you sometimes go flying one way or another. This can lead to death.
Good game otherwise though but I think you should add ghost platforms.
I'll work on it. Also, what is a ghost platform?
QUOTE (HyperSonic92)
I'm now downloading the demo. This seems interesting.

Also you're welcome for the Modern Baby Mario sprites

EDIT: It's pretty good although you might wanna either lower the blocks or make Baby Mario jump higher cause I couldn't get that first green cookie (from the block)
Don't worry, I put you in the credits. Also, to get the cookie, you need to stand on the platform nearest to the first block and jump towards the cookie. But I am planning on lowering some of the blocks.
QUOTE (FoxGuy®)
Will there be a story?
The story is on the first post.
QUOTE (Syr)
There should be an opening cutsceene
Cutsceenes will be made once I make enough progress on the engine.

Also: An updated demo will be released soon!

This post has been edited by WolfSkull on Oct 9 2009, 07:26 PM


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Ludwig22
Posted: Oct 10 2009, 05:54 AM
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QUOTE
Also, what is a ghost platform?

A ghost platform is a platform which, if you jump high enough from underneath it, then you go through it and land on top of it.


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WolfSkull
Posted: Oct 10 2009, 07:52 PM
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QUOTE (Ludwig22 @ Oct 10 2009, 06:54 AM)
A ghost platform is a platform which, if you jump high enough from underneath it, then you go through it and land on top of it.

If someone provided me with a script or example, I'd love to put it in my game.


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Ludwig22
Posted: Oct 11 2009, 05:49 AM
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QUOTE (WolfSkull @ Oct 10 2009, 07:52 PM)
If someone provided me with a script or example, I'd love to put it in my game.


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Sergeant DeeY
Posted: Oct 11 2009, 10:51 AM
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This probably will help you to make ghost platforms

CODE
if y < other.y-sprite_height-5
{
y = other.y-sprite_height
gravity = 0
vspeed = 0
/*Your actions here*/
}


This post has been edited by Sergeant DeeY on Oct 11 2009, 10:52 AM


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WolfSkull
Posted: Oct 12 2009, 07:20 PM
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QUOTE (Sergeant DeeY @ Oct 11 2009, 11:51 AM)
This probably will help you to make ghost platforms

CODE
if y < other.y-sprite_height-5
{
y = other.y-sprite_height
gravity = 0
vspeed = 0
/*Your actions here*/
}

What event would I put this under?

Also, thanks Ludwig22 but I don't have Game Maker 7.


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