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| QUOTE (FoxGuy® @ Sep 30 2009, 05:18 PM) | | I say the gameplay isn't bad. I think it needs more depth though. I don't think it'd hurt much if you increase the framerate not to say it's bad but 30 fps is bearable but comparably choppy (as opposed to 60). |
I tried the 60fps, and Mario became hard to control.
| QUOTE (Ludwig22) | Found a glitch. When you hit a message block, you sometimes go flying one way or another. This can lead to death. Good game otherwise though but I think you should add ghost platforms. |
I'll work on it. Also, what is a ghost platform? | QUOTE (HyperSonic92) | I'm now downloading the demo. This seems interesting.
Also you're welcome for the Modern Baby Mario sprites
EDIT: It's pretty good although you might wanna either lower the blocks or make Baby Mario jump higher cause I couldn't get that first green cookie (from the block) |
Don't worry, I put you in the credits. Also, to get the cookie, you need to stand on the platform nearest to the first block and jump towards the cookie. But I am planning on lowering some of the blocks. | QUOTE (FoxGuy®) | | Will there be a story? |
The story is on the first post. | QUOTE (Syr) | | There should be an opening cutsceene |
Cutsceenes will be made once I make enough progress on the engine.
Also: An updated demo will be released soon!
This post has been edited by WolfSkull on Oct 9 2009, 07:26 PM
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