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> Discuss Some of The Biggest BS, In decent video games
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Arch Ninji
Posted: Oct 12 2009, 10:12 AM
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So anyway I was on Sector Z of Starfox and my ship blew up after eating four pillars because the loss of control during the camera transition sequence. Right there I just turned the game off.

Nothing is safe from extremely poor game design choices. Discuss.


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Gamesmonkey
Posted: Oct 12 2009, 11:29 AM
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Zelda:Twilight Princess's fishing, controls, and just how boring it is.
For Wii.


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B.M.
  Posted: Oct 12 2009, 11:34 AM
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QUOTE (Gamesmonkey @ Oct 12 2009, 09:29 AM)
Zelda:Twilight Princess's fishing

jesus christ THIS

"hey kids you wanna play some ZELDA? well too bad GO CATCH SOME FISH GODDAMMIT"


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RetroXYZ
Posted: Oct 12 2009, 11:35 AM
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Black Squirrel.
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Gamesmonkey
Posted: Oct 12 2009, 11:36 AM
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QUOTE (B.M. @ Oct 12 2009, 04:34 PM)
jesus christ THIS

"hey kids you wanna play some ZELDA? well too bad GO CATCH SOME FISH GODDAMMIT"

ALSO JUST BECAUSE YOU LOVED IT THE FIRST TIME HERE'S A ****ING MINIGAME FOR YOU WHICH YOU'LL NEVER PLAY

Also I like how to make up for the bad lighting they included a lantern which in other Zelda games was used in only a few places but in TP it is used EVERYWHERE


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B.M.
  Posted: Oct 12 2009, 11:37 AM
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QUOTE (Gamesmonkey @ Oct 12 2009, 09:36 AM)
ALSO JUST BECAUSE YOU LOVED IT THE FIRST TIME HERE'S A ****ING MINIGAME FOR YOU WHICH YOU'LL NEVER PLAY

Also I like how to make up for the bad lighting they included a lantern which in other Zelda games was used in only a few places but in TP it is used EVERYWHERE

THE LEGEND OF ZELDA
LANTERN LIGHT PRINCESS


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Gamesmonkey
Posted: Oct 12 2009, 11:39 AM
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QUOTE (B.M. @ Oct 12 2009, 04:37 PM)
THE LEGEND OF ZELDA
LANTERN LIGHT PRINCESS

ALSO HERE IS AN AWFUL FINAL BOSS WHICH YOU WILL NEVER REMEMBER

Seriously WW had the best final boss


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JetSetRaďn
Posted: Oct 12 2009, 11:39 AM
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†GREAT DAZE GREAT DAZE GREAT DAZE GREAT DAZE GREAT DAZE BZZZZT†
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Zone of the Enders: ANUBIS

No VECTOR CANNON in extra missions or multiplayer.


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Arch Ninji
Posted: Oct 12 2009, 11:39 AM
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Thats another thing I hate in some adventure games, things with ****ty mechanics (like the above mentioned fishing) and your forced through the crap several times to advance somehow in maybe a game were you'd think your character would have some more brute force work around.

Example:
To progress in your advancement of slaying the demon king you must win a particular amulet that somehow ends up as a prize for a fishing competition. Your character sucks at fishing, but saving the world with the amulet should make up for stealing it with brute force, maybe some ending were you return the damn thing and everyone's happy.

To the point its like putting some stupid puzzle in a split second reflex shooter.


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BurninLeo
Posted: Oct 12 2009, 11:43 AM
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bumping into a barricade on Mario Kart Wii destroys all forward momentum even if its off to the side of you
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B.M.
  Posted: Oct 12 2009, 11:43 AM
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QUOTE (Gamesmonkey @ Oct 12 2009, 09:39 AM)
ALSO HERE IS AN AWFUL FINAL BOSS WHICH YOU WILL NEVER REMEMBER

Seriously WW had the best final boss

the final boss had some interesting ideas but it just wasn't done very well

"oh hey here's phantom ganon NOSTALGIIIAAAA"
"here's some BOAR just like that BOAR WRESTLING MINIGAME remember that? you did that like A MILLION HOURS AGO also you get to fight GANON so NOSTALGIIIIAAAA"
"now HORSEBACK RIDING. see how zelda shoots LIGHT ARROWS? NOSTALGIIIIAAAA. please ignore the awful controls"
"ONE ON ONE WITH GANONDORF. nostalgia?"
"THE END"


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Gamesmonkey
Posted: Oct 12 2009, 11:49 AM
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QUOTE (BurninLeo @ Oct 12 2009, 04:43 PM)
bumping into a barricade on Mario Kart Wii destroys all forward momentum even if its off to the side of you

The whole MKWii was BS.

Also in Soul Calibur 3, where if you delete a game made before you started it would corrupt YOUR WHOLE ****ING STORY MODE DATA.


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Mewizkuit
Posted: Oct 12 2009, 11:51 AM
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I guess im the only one who liked the fishing in TP Wii


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Arch Ninji
Posted: Oct 12 2009, 11:52 AM
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QUOTE (B.M. @ Oct 12 2009, 11:43 AM)
"please ignore the awful controls"

I god I hate this so much? Ignore it? Its the only thing pushing me through the game, the only way to ignore it would to not play the game.


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BurninLeo
Posted: Oct 12 2009, 11:56 AM
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And of course tripping in Brawl

Um...Rubberband AI in fighting games like Mortal Kombat

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Mewizkuit
Posted: Oct 12 2009, 11:58 AM
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QUOTE (BurninLeo @ Oct 12 2009, 09:56 AM)
And of course tripping in Brawl

ya

it would be okay if only characters with capes or dresses tripped; atleast that would make more sense

although it would be better if you didnt trip unless you're on ice, slip on a banana peel, or get hit by a sweep kick attack


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Arch Ninji
Posted: Oct 12 2009, 12:02 PM
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I'm kinda annoyed of Cars teleporting behind you when you leave them in the dust in some racing games. I'd rather them just go into god-mode, break the speed limit of the vehicle, all with perfect control when there behind, because at least then I can see it coming.

NFS2 Is godly, other racing games not so much.


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Datt
Posted: Oct 12 2009, 12:02 PM
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why am I the only person who doesn't have a problem with tripping in brawl


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Sword
Posted: Oct 12 2009, 12:04 PM
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Wind Waker pissed off back then and it pisses me off now.




Nowadays with games like TP I have to feign frustration or do the 3 heart challenge to make things interesting.


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B.M.
  Posted: Oct 12 2009, 12:04 PM
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QUOTE (Datt @ Oct 12 2009, 10:02 AM)
why am I the only person who doesn't have a problem with tripping in brawl

you aren't


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