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Is This How You Sprite?, [Updated: Running Sprite C&C Time]
Mrs. Aforcer |
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The Agoraphobic Silver Tongue
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Thanks for your input, Fez, I'll see what I can do about AAing next time. I had mixed feelings about how it would look so I decided not to use it here.
Plus I'm not totally sure how to do it properly
Can someone clue me in?
| QUOTE (VinnyVideo @ Nov 3 2009, 08:59 AM) | | These are nice. How did you do them? |
Originally I was going to use Paint, but I switched over to PhotoShop because I get completely befuddled whenever I can't create a new layer to use.
Which is why me and Paint never really got along.
| QUOTE | Nude warning plz
awesome sprites don't stop |
It's not really nude; it's a base.
| QUOTE | | the helmet shine looks out of place but everything else looks nice |
Hmmm... doesn't it? I wasn't really sure how to tackle that and in retrospect I think the shading made it look flat.
Somehow I don't think that design was really meant to translate into this style.
| QUOTE | However, these looks nice, but in the middle one it looks a little strange. |
Yeah, I know, it's probably me least favourite of the three (or two, I guess, since the first is just a base)
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Mrs. Aforcer |
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The Agoraphobic Silver Tongue
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| QUOTE (Nystre @ Nov 3 2009, 12:00 PM) | the hair shouldn't have that dark defining outline seperating it from the head, using darker outlines inside the sprite in general tends to make things seem like seperate pieces instead of blending properly
edit: the backmost part of her hair shouldn't be a straight line either-- remember, just because you're working in blocks doesn't mean you can't make things more curvy and flowy |
Hmm... but that was sort of the intention. I mean, I see what you're trying to say -- it makes the hair seem separate from the head, but at the same time, I feel like if I didn't put something in there the blonde hair and the light skin would kinda blend together, which I also didn't want. I'll play around with some more colours, though; I feel like I might have been a littlee too stingy with my colour conservation on these sprites, which resulted in, well, these sorts of problems.
Does anybody have a rough idea of approximately how many colours one should use in a sprite of this size? Or does it even matter?
As for the shape of the hair, I may round it out a bit, but in general the back of her hair is kind of flat. That's just sort of her deign.
| QUOTE | | i love it. make mrs a's ice cream world |
Ah, you see, you're one step ahead of me, here.
I was planning on trying my hand at game-making after I finish making a few sprite animations, but I'm going to be honest -- I'm completely lost as to how to design, code, etc. a game. I've looked at a good handful of GM tutorials, and frankly they confused me even more.
After I finish some sprite animations, maybe then I'll get to that step, but before any game-making happens, I'm a'need someone to hold my hand and teach me the basics because I'm just short of retarded when it comes to game making.
| QUOTE | | spriting is art, there are no rules. |
Surely there must be some rules!?
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Alex |
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In Donaldismo Veritas
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| QUOTE (Mrs. Aforcer @ Nov 3 2009, 08:30 PM) | I was planning on trying my hand at game-making after I finish making a few sprite animations, but I'm going to be honest -- I'm completely lost as to how to design, code, etc. a game. I've looked at a good handful of GM tutorials, and frankly they confused me even more.
After I finish some sprite animations, maybe then I'll get to that step, but before any game-making happens, I'm a'need someone to hold my hand and teach me the basics because I'm just short of retarded when it comes to game making. |
I got the impression that you're good at logic/maths. Programming consists of logic. The only other thing is that you have to remember what different things are called, and I guess that's easier to you than for me, since most "real words" in programming languages are in American English.
| QUOTE | | Surely there must be some rules!? |
No, only guidelines really.
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