| |
Is This How You Sprite?, [Updated: Running Sprite C&C Time]
Mrs. Aforcer |
|

The Agoraphobic Silver Tongue
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif) ![Drawing Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/dcg1.gif) ![Drawing Comp Top 5 Badge (3) [*]](https://archive.mfgg.net/html/badges/dct3.gif) ![MFGG Awards 2008 Winner [*]](https://archive.mfgg.net/html/badges/award08.gif) ![Secret Santa Badge [*]](https://archive.mfgg.net/html/badges/present.gif)

Group: Members
Posts: 4566
Member No.: 6314
Joined: 12-June 09
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (rtsmarty @ Nov 4 2009, 01:06 PM) | i think i prefer the eyes as rectangles rather than circles
they looks a little empty and lifeless like that.
maybe 
idk maybe you can think of some better way to make them unscary looking or maybe you just want them to be scary looking
i also think the back of the hair looks a little unnatural. i don't know why honestly but it just looks off :c sorry i can't really help |
I'm going for the "lifeless" kind of look, though; like, I, personally, really like it. It's something between cute and a little scary.
Also, no, your recommendation looks far too... animu for my tastes, sorry.
Yeah, I admit the back of the hair does look a little awkward -- probably because it comes off as looking really stiff and "chunky," if you will. Again, though, it was a stylistic choice that I don't think I'm going to change.
But the input is appreciated nonetheless.
--------------------
|
|
|
Dex |
|

woah what?!
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif) ![Sprite Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/scg1.gif) ![Sprite Comp Runner Up Badge (1) [*]](https://archive.mfgg.net/html/badges/scr1.gif) ![Sprite Comp Top 5 Badge (5+) [*]](https://archive.mfgg.net/html/badges/sct5.gif) ![MFGG Awards 2008 Winner [*]](https://archive.mfgg.net/html/badges/award08.gif)
![Secret Santa Badge [*]](https://archive.mfgg.net/html/badges/present.gif)

Group: Members
Posts: 4171
Member No.: 2634
Joined: 6-September 06
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
I hope you don't mind, but I took the time to do an edit of your sprite. First let me say that you are doing a great job at what you're doing for such little experience. Most people start with recolors, and here you are, making game sprites! Alright, first of all, my edit:   I changed some big things: The colors. The hair colors were great, no need to change a thing there, but the rest of the colors were desaturated and boring. Liven things up a bit! :] I added AA in places that need it- I also tried AAing the outsides for fun, but remember, this would only work on darker bgs. I also recommend working on a grey or neutral background, because that way you can choose colors that aren't too bright or dark by comparing them with the neutral. I changed the shading on the pants and the shirt; tried to give them a better texture while staying simple. I also altered the stance a tad, to give it more balance. I changed his eyes back to how they were previously, I believe, with some added definition. I also changed the shading in various places and tried to use the white on the hair to give a slight hair texture without being overly complicated. I hope this helps! You're doing a good job, and I want to see this become even better. ;D
--------------------
|
|
|
Mrs. Aforcer |
|

The Agoraphobic Silver Tongue
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif) ![Drawing Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/dcg1.gif) ![Drawing Comp Top 5 Badge (3) [*]](https://archive.mfgg.net/html/badges/dct3.gif) ![MFGG Awards 2008 Winner [*]](https://archive.mfgg.net/html/badges/award08.gif) ![Secret Santa Badge [*]](https://archive.mfgg.net/html/badges/present.gif)

Group: Members
Posts: 4566
Member No.: 6314
Joined: 12-June 09
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
Dex, as much as I appreciate your input and the edit you've made, I feel you've completely changed the style of my sprite. While the colours are things I'll consider changing (later) to improve the contrast/value, I preferred the flat, doll-like style of the original.
I do understand the concept of texturing and (somewhat understand) the concept of AAing -- not doing them, though, was a choice, and a choice that I intend to stick to. I feel your critique, while valuable in its own way, delves a little too much into completely changing the style as opposed to fixing things to fit the style.
Also I'm really not too keen on what you've done with the hair. I trust that you've seen my art before, and if you know how I render hair, you'd know that I like to keep the hair in solid "chunks;" I feel what you've done here is render it more stringy and containing individual strands. I can to that, I just choose not too. I think the "chunky" hair looks stylistically cuter.
And I like cute things.
Don't get me wrong -- what you did is great and has wonderful textures, but... it's not what I'm going for, really. I don't mean to make this sound like a cop-out, but I want C&C that respects and helps the style I've already conceived, not changes it completely. I'm sorry, I hope you understand.
--------------------
|
|
|
Dex |
|

woah what?!
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif) ![Sprite Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/scg1.gif) ![Sprite Comp Runner Up Badge (1) [*]](https://archive.mfgg.net/html/badges/scr1.gif) ![Sprite Comp Top 5 Badge (5+) [*]](https://archive.mfgg.net/html/badges/sct5.gif) ![MFGG Awards 2008 Winner [*]](https://archive.mfgg.net/html/badges/award08.gif)
![Secret Santa Badge [*]](https://archive.mfgg.net/html/badges/present.gif)

Group: Members
Posts: 4171
Member No.: 2634
Joined: 6-September 06
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
I honestly don't see how it changed the style that much, I just made it smoother and gave it a bit more depth, something sprites normally aim for
It's fine if you want to go on with what you have, but I personally find that 'flat, dull' style overused and typical in sprite styles these days.
Adding AA doesn't CHANGE something's style, it just takes away the jaggies- which make the sprite look kind of blocky, something I'm normally against
But don't get me wrong, I understand why you wouldn't want to do everything I suggested, but honestly, I don't really see a style yet... maybe if you'd done about 3 or 4 sprites in this style or done animations, maybe, but at this point, a little overhaul and smoothening wouldn't hurt, if you're going for eye pleasing graphics.
!~
--------------------
|
|
|
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
[ Script Execution time: 0.1060 ] [ 13 queries used ] [ GZIP Enabled ] [ Server Load: 1.21 ]
| |