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Mario Land: Minigame Mayhem MFGE Demo!, Woo?
Doc Wario |
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Gettin With the Times
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I can't remember if I said my favorites or not.
Fav - the bomb-omb one. I lost, but it looks great and runs great.
Least - I dunno. I want to say whack-a-mole because I didn't fully understand it (how add-up of points worked), but Probably more like... uh... I dunno.
By unlockable areas, I mean, say, some path that's blocked by rocks, or a gate , and after you have, say, played a certain number of minigames, or more likely have a certain ammount of cash, it opens up. Then, it's just more of the theme park, with more minigames you couldn't get to previously.
It'd even be cool if there were secret minigames you could activate somehow... say... you find some weird-lookin tree and press shift on it, and a minigame stand pops out of the ground. That, or an underground tunnel opens up that leads to some sort of mystic minigame.
Dr. Wario
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Boof
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Kritter |
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K r i t t e r
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Yeah, there are a lot of collision things I need to work on, but i'll get around to it.
A lot of people like that barrel and bob-omb conveyer belt minigame, easy to lose on, but big winnings if you win.
You DO go back if you don't press anything in that tug of war game, perhaps I could make you go back two spaces if you get it wrong or something, but it DOES need some kind of penalty.
As for getting lost, not much I can really do about that, but the whole point of it is to explore, and eventualy there will be a lot to explore, and you DO learn the layout of the land. I had thought of a minimap though, perhaps i'll get a friend of mine to whip up a simple minimap for me. And I was also thinking I could put in a warp pipe here and there so you didn't have to walk so far, but i'm not sure.
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Mario Land: Minigame MayhemNEW: View the trailer HERE!!View the WIKI for more info Taking all minigame suggestions, comments or praise, go NOW!
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