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Mario Land: Minigame Mayhem MFGE Demo!, Woo?
Captain Jeff Silvers |
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Admins Can Do That!™
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| QUOTE (KritTheRed @ Jan 4 2005, 11:49 PM) | | QUOTE (Captain Jeff Silvers @ Jan 5 2005, 12:47 AM) | Oh man, I love this already. All the mini games are very fun and very clever, and staying strictly within the boundries of Mario & Luigi graphics really helped this game look professional.
I can't wait for the full version. |
SP: Not sure if it's your computer or not, i'll have a play around with it and see.
And Jeff, got any favorite minigames, least favorites, bug reports??
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I thought the memory game was fun, and the one where you dodge the Piranha Plant's fireballs was entertaining (I never could pass that one, for some reason). I guess my least favorite would be the tug-of-war just because it was so easy, but I certainly didn't hate it.
I'm not sure if this has been mentioned, but the NPCs don't seem to stop when I talk to them (i.e. they keep walking and pushing me along with them).
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Kyle |
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Jus a lil kyle for ya
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| QUOTE (KritTheRed @ Jan 5 2005, 05:56 AM) | | Yeah, I found that out myself once. Not sure why they push you along, i'll have to figure that out when I re-do their speech thing. |
Oh, also there were quite a few parts of the map that had incorrect collision, going through objects etc. But that's probably just because it's a demo?
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Kritter |
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| QUOTE (Sexaaay Kyle @ Jan 5 2005, 12:58 AM) | | QUOTE (KritTheRed @ Jan 5 2005, 05:56 AM) | | Yeah, I found that out myself once. Not sure why they push you along, i'll have to figure that out when I re-do their speech thing. |
Oh, also there were quite a few parts of the map that had incorrect collision, going through objects etc. But that's probably just because it's a demo?
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Yes, a lot of them I fixed when other people mentioned them in the topic, but a lot of them aren't really as important as some of the bigger problems, so i'll go around and fix them all later on down the line.
Got a favorite and least favorite minigame and reasons why?
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Mario Land: Minigame MayhemNEW: View the trailer HERE!!View the WIKI for more info Taking all minigame suggestions, comments or praise, go NOW!
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Kritter |
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| QUOTE (Duckboy @ Jan 8 2005, 07:45 PM) | I just played the hedge maze game. Those spiney guys scared the s**t out of me when the suddenly went to attack.
I REALLY like the game where you have to avoid the bombs and stuff, on that moving belt thing.
Btw, there's a lil' mushroom kid that you can walk through in the arcade. |
Yeah, there are a lot of collision issues to be done, most have just been overlooked though.
Toni: Did you try pressing "enter"? That's what you press when a minigame is done, seems to work for me, but I guess I could come up with a better method. As for Toadsworth, i've already had this pointed out and I can assure you it'll be worked out in the end. I may make him stationary if you have no money, and located at the park entrance, or I may confine him to one area.
And I may reconsider how long whack-a-mole lasts for, I think i've had 2 complaints about that game so far.
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Mario Land: Minigame MayhemNEW: View the trailer HERE!!View the WIKI for more info Taking all minigame suggestions, comments or praise, go NOW!
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