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> A way to recreate the touch and dual screen aspect, from the Nintendo DS, in MMF!
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Someguy
Posted: Jan 9 2005, 02:21 PM
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Some may of thought of this allready, but if not, this can be a good trick for making a different style fangame! Using two subapp objects and a main frame that holds two, you can have a Nintendo DS style double screened game! Both can be different frames, interacting via global values, as well as the lives and score value for player 1 to 4. This tiny crappy little demo simply shows a top and bottom frame(frames 2 and 3 in the game playing both at once) interacting. The subapp object is quite a cool object, actually! You can use it to make a separate popup menu, make a split screen game, or even run two games at once if you wanted to! I hope this is the right place to post this, I just wanted to point out this great object and a neat little trick you can do with it, and didn't know where else to post it.


Hold on a sec.... seems I can't post exes or zips, so I'll just have to let you trust me on this one/let you try to do it yourselves. sad.gif


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Captain Jeff Silvers
Posted: Jan 9 2005, 02:24 PM
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Subapp isn't available for TGF/CNC/MMFE, is it?...


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Someguy
Posted: Jan 9 2005, 02:27 PM
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I forgot to mention how it's a MMF only object =/


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-would like to borrow 800 some dollars to buy a book-
Gunpei Yokoi in Credits - is being sadly neglected, sorry :(
Refrence (details)(Design by Jay) Also available in classic(Drawn by Press Start)
ignore this [Still an Operation Sam participant]
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LuigiFan
Posted: Jan 9 2005, 02:28 PM
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why don't you upload it and link it from another server?


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Draco Icebane
Posted: Jan 9 2005, 11:47 PM
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QUOTE (Captain Jeff Silvers @ Jan 9 2005, 12:24 PM)
Subapp isn't available for TGF/CNC/MMFE, is it?...

Hell no. Be a cheapass and use *.ini files and Run External Programs instead, and watch n00bs edit the INI's during runtime and think they're hacking.
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