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Mario Spy 3D Level 1, Preview pic: 2 'o dem
DJ Yoshiman |
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My post is to the right.
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"Doesn't have much variation. :O Just a bunch of copy and pasted desks and doors."
Yeah, but you can't really change the desks, it'll look stupid, it's government buildings, after all. I'll rearrange things on and beside the desk to make them different.
And no, not C++, I'm not that advanced yet. DarkBasic.
And yes, there's not alot of obstacles, but this is just the first level, can't make it too hard. Besides, there's alot of guards.
And Shadowman, this is side view, not behind him. I COULD make it behind him, but it'd be really awkward. But then again, I could have different cool camera angles as you do stuff in the game.
Oh, one more thing: Don't expect the level to look THIS good in the gameplay. This is a rendered scene in 3D Studio Max, it makes things lovely. I can't do that in actual gameplay. You know, like in Sonic Heroes, the gameplay cut-scenes aren't as good as the CG cut-scenes. That kind of thing.
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