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Yoshi Project, 3/2/05 - NEW STORYLINE/PLOT!!!
DJ Yoshiman |
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My post is to the right.
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"im having trouble with it importing into MMF.. nd would like to see how it's supposed to look like.."
Instead of using the animation that he has, MMF can do much more wonders (not saying that the transformation on the sheet is crap, it just looks like TGF stuff, MMF can do better).
Create two objects: the original and the thing to transform into. Have one do a fade out, whatever you choose. Have the other do a fade in, whatever you choose.
At whatever given time, destroy the original object and create the transformed object at the same place at the same time.
There you go.
EDIT: Also, yeah, the storyline sucks, unless you're looking towards a comedy game, in which you've got to have good humour, which means no cheesy lines and most importantly, GRAMMAR.
This post has been edited by Yoshiman on Mar 1 2005, 02:08 PM
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[boy] gNyUs |
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=b
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| QUOTE (Yoshiman @ Mar 1 2005, 02:06 PM) | | EDIT: Also, yeah, the storyline sucks, unless you're looking towards a comedy game, in which you've got to have good humour, which means no cheesy lines and most importantly, GRAMMAR. |
k, i get the transformation thingy now...
and i have a new storyline, and its no longer a comedy..
so, i'll update the story later.
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[boy] gNyUs |
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| QUOTE (DistantJ @ Mar 2 2005, 03:24 PM) | | By the way, where did you get those Yoshi's Island sounds from? |
I ripped the sounds myself from a Yoshi's Island ROM.
If you want, maybe one day i could rip some more sounds, zip it and send it to you.
I also have some future updates for the engine.
1) I will try to make Yoshi's tongue longer, as many people have requested. Although that is the original tongue length that was in the ML:SS game.
2) I already added a better and nice effect when Yoshi Pound-the-Grounds.
3) I will also fix the scrolling, using the idea of DistantJ, so when Yoshi walks, the screen doesnt go up and down.
I think that might be all for the engine of the game. For anybody who wants to use the engine for your own games, just ask.
Besides the engine, I will post the storyline, maybe at 7PM tonight. It's just a few changes, but an improvement from the old storyline.
Currently, I am working on the opening cutscene of the game.
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