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My ideas for an SSBM TCG, Yes, brought up the sonic topic
Doc Wario |
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Gettin With the Times
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| QUOTE (Bungalo @ Jul 27 2005, 07:29 PM) | Alright how about this.
Pip pip Chap, I disagree with your idea because the Smash Bros Engine was great and why would you change such a great engine. The 100% scale is more original than the HP battle. I would much rather have the Story mode from SSBM extended and possibly have the idea of Better boss battles like you had mentioned. But other than that I disagree with your idea and I believe that my idea would be better. Thank you and good night. |
That's wonderful. Well, at least to me. Because I like to read a lot. Maybe I have issues that I gotta work out.
And Hype, technically, yes, you would want it to be changed ...for the RPG. I think Bungalo is saying that the 100% thing is original, so it should be used for everything (except master hand). Maybe, instead, you could build a higher tolerance, and could stay grounded at higher percentages as you level up?
Dr. Wario
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Boof
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Mug |
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Fupoo is a god
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| QUOTE (Doc Wario @ Jul 27 2005, 07:44 PM) | That's wonderful. Well, at least to me. Because I like to read a lot. Maybe I have issues that I gotta work out.
And Hype, technically, yes, you would want it to be changed ...for the RPG. I think Bungalo is saying that the 100% thing is original, so it should be used for everything (except master hand). Maybe, instead, you could build a higher tolerance, and could stay grounded at higher percentages as you level up?
Dr. Wario |
You're right, I just had a different meaning of engine, like not pertaining to the damage scale.
Your idea of staying grounded longer is cool, too.
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| QUOTE (LuigiFan) | oh, i thought you meant threatened as in
"rawr imma eat you" "oh shi i'd better escape and leave a trail of babehs to distract yuo" |
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| QUOTE (Suigi @ Jul 27 2005, 08:52 PM) | Would this game be restricted to the original 25 of SSBM? |
If me an' Bungalo have anything to say about it, certainly not. ;)
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