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> Something worth trying..., SMRPG Debug Menu
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Posted: Aug 23 2005, 09:16 AM
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QUOTE (Trasher @ Aug 23 2005, 12:25 AM)
It's easy to put into ZSNES - Just put it into the cheat menu as it is in the first post of this thread, turn it on, then press start in a fight.

Man, this thing kicks all kinds of ass! I was instantly killed by some of Johnny's minions.
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Joey
Posted: Aug 23 2005, 10:37 AM
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You can fight a blue Magikoopa, but he fights just like the normal red one. Also, there are weird combinations in there, like a Ninja and Exor's right eye.


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tonberry2k
Posted: Aug 23 2005, 01:11 PM
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Well, there goes all my hard work...


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Posted: Aug 23 2005, 02:07 PM
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QUOTE (tonberry2k @ Aug 23 2005, 02:11 PM)
Well, there goes all my hard work...

but that's the thing! You cared enough to rip from it with hard work!
Now a bunch of Jonny Jollyquickers will be ripping from it, but you cared enough to do things the fine and upstanding way!
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tonberry2k
Posted: Aug 23 2005, 04:08 PM
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Haha, thanks.

Well, now I can make an "unused sprites" sheet, I suppose.


Damn, that purple Bahamutt with sunglasses is just too cool.


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tonberry2k
Posted: Aug 23 2005, 05:07 PM
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*double post*

I took it upon myself to make this little chart. Whoo.

user posted image


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Techokami
Posted: Aug 23 2005, 07:10 PM
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QUOTE (tonberry2k @ Aug 23 2005, 06:07 PM)
*double post*

I took it upon myself to make this little chart. Whoo.

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Blue Corkpedite, Blue Volcano thing, and Phantom Mastodoom really made you think that a snow world WAS planned but got cut.

ZOMG LOST AREA


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StarRoadie
Posted: Aug 23 2005, 07:51 PM
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It's... pink!
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So THAT'S what Geno's "surprised/shocked" pose looks like from the front!


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Posted: Aug 23 2005, 07:54 PM
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Oh, hot tip, everyone!
In the object viewer, the L and R buttons can cycle through that object's animations.
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Lee
Posted: Aug 23 2005, 08:11 PM
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QUOTE (Merco @ Aug 23 2005, 08:54 PM)
Oh, hot tip, everyone!
In the object viewer, the L and R buttons can cycle through that object's animations.

Man this rocks, I've found a few unused animations of Mario so far.

EDIT: What in the user posted image

This post has been edited by Lee on Aug 23 2005, 08:23 PM


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StarRoadie
Posted: Aug 23 2005, 08:37 PM
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It's... pink!
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QUOTE (Merco @ Aug 23 2005, 07:54 PM)
Oh, hot tip, everyone!
In the object viewer, the L and R buttons can cycle through that object's animations.

Uh, when you're doing that, is it normal for the sprites to randomly explode into a mess of pixels when viewing animations? XD For example:

user posted image
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user posted image <- I have NO idea WTF happened here, but Mario has Geno's head O_o
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Speaking of unused animations, I've found another unused Geno pose AND animation in the object viewer. Geno got gypped.
user posted image -Lying down/KO'ed from the front.
user posted image Sad/crying from the front.
At least I'm *pretty* sure these were never used...

I also found the animation sequence of Peach at the top of Booster's Tower (when you get Bowser)... in the scene/enemy select thing. O_o
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As if that wasn't weird enough, her dialogue changes to that of the clock boss in the factory:
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lol paradox:
user posted image


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Posted: Aug 23 2005, 10:46 PM
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Yes, it's normal. It might be a worthy endeavour to try and put all those pieces together into a pose and see how it comes out.
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Lee
Posted: Aug 24 2005, 04:55 AM
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QUOTE (Merco @ Aug 23 2005, 11:46 PM)
Yes, it's normal. It might be a worthy endeavour to try and put all those pieces together into a pose and see how it comes out.

I don't think they are anything new just a jumble of parts from other sprites that most likely couldn't be put together.


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Black Squirrel
Posted: Aug 24 2005, 05:14 AM
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QUOTE (tonberry2k @ Aug 23 2005, 05:07 PM)
*double post*

I took it upon myself to make this little chart. Whoo.

(Sheet)

Wow, that rocks. That purple/blue dinosaur with shades really does look like Croco and Boshi together... I wonder if it was planned...


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Draco Icebane
Posted: Aug 24 2005, 05:50 AM
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As for that blue Magikoopa; I strictly recall the red Magikoopa in Bowser's Keep turning blue partway through the battle.
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Lee
Posted: Aug 24 2005, 06:52 AM
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QUOTE (Draco Icebane @ Aug 24 2005, 06:50 AM)
As for that blue Magikoopa; I strictly recall the red Magikoopa in Bowser's Keep turning blue partway through the battle.

You're right, although it is after you beat him but he does turn blue in battle mode.


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Joey
Posted: Aug 24 2005, 08:36 AM
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QUOTE (Draco Icebane @ Aug 24 2005, 05:50 AM)
As for that blue Magikoopa; I strictly recall the red Magikoopa in Bowser's Keep turning blue partway through the battle.

No. He dies like any other boss during the battle, and then turns blue outside of the battle.


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Lee
Posted: Aug 24 2005, 08:48 AM
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The Magikoopa is blue in the intro, that must be where it came from.

And I found out that you can fight on the forest path where Mario and Mallow run but your standing on some trees, and you can fight enemies on top of Bowser's Keep but they stand on Excors's (how ever you spell it) which looks odd.

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(That Booster wasn't used, he has very low HP.)


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Joey
Posted: Aug 24 2005, 08:49 AM
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If you look through all the monsters, you'll also notice a Thwomp that's bigger than the rest that was used for the giant Thwomp near the end of Bowser's Castle (before Booster). Wouldn't it be cool if you could fight Thwomps though?

Obj 1B9

This post has been edited by Joey on Aug 24 2005, 08:51 AM


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Lee
Posted: Aug 24 2005, 08:53 AM
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QUOTE (Joey @ Aug 24 2005, 09:49 AM)
If you look through all the monsters, you'll also notice a Thwomp that's bigger than the rest that was used for the giant Thwomp near the end of Bowser's Castle (before Booster).  Wouldn't it be cool if you could fight Thwomps though?

You must have at some point in development since they were there, can't figure out why they would scrap them.

This post has been edited by Lee on Aug 24 2005, 08:54 AM


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