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> Mini-Game Competition #8, Graveyard Shift
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Mario Gamer
Posted: Sep 13 2005, 09:20 PM
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QUOTE (Black Squirrel @ Sep 10 2005, 09:32 AM)
Why isn't this stickied yet?

Anyway, I've got my entry here. I know I made this a little quickly, but it didn't take long to do, since I had all the sprites already at my disposal. Basically, all you need to do is turn on the lights to destroy as many boos as possible, but, in order to do this, you need to hit the mirrors with fireballs, which deflect the fireballs upwards. If the red 'light boxes' are on, then a moving light will appear, and destroy any boos in it's path. If not, then the fireball will go out.

Also, hitting the boos with fireballs only makes them faster, so watch out.

The game is extremely hard because the Boos are not like in SMW.


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Black Squirrel
Posted: Sep 14 2005, 02:08 AM
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QUOTE (Mario Gamer @ Sep 13 2005, 09:20 PM)
The game is extremely hard because the Boos are not like in SMW.

I had to change it a little, otherwise you could just go to the end of the screen and face all of them at once, so none of them moved. Then you could just fire at the mirror and kill them all off without any real challenge...


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Pucifur
Posted: Sep 14 2005, 02:57 PM
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These competitions are about originality anyways, right? wink.gif


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MagnetMan
Posted: Sep 15 2005, 04:26 PM
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Hmm... I'mma get started on something.


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Mugenmidget
Posted: Sep 15 2005, 05:22 PM
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I'm sooooo entering this, just for a heads up.


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AquaMan
Posted: Sep 15 2005, 05:22 PM
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QUOTE (Mugenmidget @ Sep 15 2005, 04:22 PM)
I'm sooooo entering this, just for a heads up.

Except he's not entering I am woops


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Nicholas Ainsworth
Posted: Sep 17 2005, 04:31 AM
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Whoa, hold on, this has to have a darkness theme to it?

I thought it was just nighttime *continues work on entry*


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Guinea
Posted: Sep 17 2005, 06:12 AM
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I still have no idea what to do, but Kitsune entering is kinda a challenge, so I have to do something!
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Ortzz
Posted: Sep 17 2005, 06:39 AM
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this looks somewhat intresting.... I'll think of somthing.


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Mario Gamer
Posted: Sep 17 2005, 10:23 AM
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QUOTE (pucifur27 @ Sep 14 2005, 02:57 PM)
These competitions are about originality anyways, right? wink.gif

No, at least that's not what I thought. Compos are about the game you find the most fun and enjoyment out of.


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Nicholas Ainsworth
Posted: Sep 17 2005, 02:20 PM
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QUOTE (Guinea @ Sep 17 2005, 06:12 AM)
I still have no idea what to do, but Kitsune entering is kinda a challenge, so I have to do something!

May the best man win! wink.gif


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Nicholas Ainsworth
Posted: Sep 17 2005, 02:46 PM
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Ok this is what I have so far. I went for the whole late night thing:

Mario, Luigi, and Yoshi are delivery boys for Mr. E's pizza delivery service. They must deliver pizza to Toad before time runs out!

Things to take note of:

Speed - Actual character speed

Strength - How high up you can throw the pizza and how many hits it takes to defeat ground-bound enemies

Jump - How high said character can jump


Yoshi is the fastest, has an intermediate jump, but is the weakest character.
Mario is the strongest character, but is the slowest and has the weakest jump.
Luigi has the best jump of all, but has intermediate speed and throwing abilities.


Additionally, ground-bound enemies or jumping enemies can be killed. Flying enemies must be avoided. A good way to keep the pizza away from flying enemies is to throw it into the air as your character is dashing. Keep in mind that if the pizza touches the ground or if the enemies get the pizza, you lose. You have to alley-oop it into the warp pipe at the end of the stage to win!

Your score at the end of the stage is determined by how many enemies you've killed total and however much time is remaining plus a 1000 point bonus for making it to the goal. Try to collect as many coins as possible as they replenish your time.

Here's a screenshot. I'll try to get a demo up soon.
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Since it has to have a "dark" theme in that sense, I'll try to add ghost and castle levels.


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Ortzz
Posted: Sep 17 2005, 03:49 PM
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That looks awsome Kitsune! That will be one game I have to play.


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Captain Jeff Silvers
Posted: Sep 17 2005, 09:00 PM
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My computer isn't broken anymore, so you b****es better watch out. wink.gif


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Captain Jeff Silvers
Posted: Sep 17 2005, 09:23 PM
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Wait a moment, I need some clarification -- the first post says that it doesn't have to include Mario, but above that it says that "the theme for this competition is the world of Mario in the dark."

So can we enter games that don't have anything to do with Mario or what?


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Pucifur
Posted: Sep 17 2005, 09:25 PM
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Great! Not you can finish SME3!

But, not so great for us who've entered this compo. Now we're gonna get our a**es kicked. wink.gif


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Nicholas Ainsworth
Posted: Sep 17 2005, 10:35 PM
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QUOTE (pucifur27 @ Sep 17 2005, 09:25 PM)
Great! Not you can finish SME3!

But, not so great for us who've entered this compo. Now we're gonna get our a**es kicked. wink.gif

orly


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Guinea
Posted: Sep 18 2005, 05:04 AM
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QUOTE (Kitsune Yamato @ Sep 17 2005, 09:46 PM)
Ok this is what I have so far. I went for the whole late night thing:

Mario, Luigi, and Yoshi are delivery boys for Mr. E's pizza delivery service. They must deliver pizza to Toad before time runs out!

Things to take note of:

Speed - Actual character speed

Strength - How high up you can throw the pizza and how many hits it takes to defeat ground-bound enemies

Jump - How high said character can jump


Yoshi is the fastest, has an intermediate jump, but is the weakest character.
Mario is the strongest character, but is the slowest and has the weakest jump.
Luigi has the best jump of all, but has intermediate speed and throwing abilities.


Additionally, ground-bound enemies or jumping enemies can be killed. Flying enemies must be avoided. A good way to keep the pizza away from flying enemies is to throw it into the air as your character is dashing. Keep in mind that if the pizza touches the ground or if the enemies get the pizza, you lose. You have to alley-oop it into the warp pipe at the end of the stage to win!

Your score at the end of the stage is determined by how many enemies you've killed total and however much time is remaining plus a 1000 point bonus for making it to the goal. Try to collect as many coins as possible as they replenish your time.

Here's a screenshot. I'll try to get a demo up soon.
user posted image

Since it has to have a "dark" theme in that sense, I'll try to add ghost and castle levels.

Nice idea! I suggest zombies or dry bones as enemies.

And it has "Kitsune Arrows" as I like to call them since Mario Soccer. ^^
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Black Squirrel
Posted: Sep 18 2005, 06:16 AM
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QUOTE (Captain Jeff Silvers @ Sep 17 2005, 09:23 PM)
Wait a moment, I need some clarification -- the first post says that it doesn't have to include Mario, but above that it says that "the theme for this competition is the world of Mario in the dark."

So can we enter games that don't have anything to do with Mario or what?

Personally, I'd just go with Mario just in case, but I don't think it matters. I think it's just 'make a game that's set in the dark' or something.


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Guinea
Posted: Sep 18 2005, 06:48 AM
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I started.
I will do some Luigi's Mansion mini game.
Of course with SMB3 sprites, my all-time favourites.
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