Powered by Invision Power Board

 
    Reply to this topicStart new topicStart Poll

> More SMA4 e+ levels?
United States
Captain Jeff Silvers
Posted: Sep 24 2005, 12:03 AM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


I have the Japanese SMA4 ROM with battery saves for e+ levels 1-32, plus SMB's 1-1, 1-2, 1-3, 1-4, and 2-2. Are there any other levels I don't have? I know I've heard somebody mention they found Bowser's Clown Copter sprite, but I have yet to actually see it in-game.

Also, if there are actually more levels, does anybody happen to have a battery file for them (Japanese or English will work)?

(Note to mods: I'm not asking for ROMs, I'm asking for battery saves, which, to my knowledge, isn't against the rules. If a mod or admin feels differently, of course, feel free to lock or delete this thread.)

This post has been edited by Captain Jeff Silvers on Sep 24 2005, 12:03 AM


--------------------
user posted image user posted image
PMEmail Poster
Top
Finland
Raccoon Sam
Posted: Sep 24 2005, 03:20 AM
Quote Post


You need to get off your high horse.
[*][*][*][*][*]
[*][*][*][*]

Group Icon
Group: Members
Posts: 9707
Member No.: 1422
Joined: 6-September 05

Status: (0d) [--]


e-Reader, eh?
The Clown copter thing is just a rumor as far as I know, but since e-Reader never made it to Europe, I don't know much about it.


--------------------

user posted image
read it yo
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
Captain Jeff Silvers
Posted: Sep 24 2005, 12:49 PM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


At first I wanted to make a new topic for this, but since they're pretty much related I'll just include it in this bump:

Does anybody know how to activate the Orange or Blue Green Switches in SMA4?


--------------------
user posted image user posted image
PMEmail Poster
Top
United States
Techokami
Posted: Sep 24 2005, 01:56 PM
Quote Post


Quit Stalin!
[A][S][*][*][*]
[*]

Group Icon
Group: MFGG Security Ninja
Posts: 7507
Member No.: 30
Joined: 13-October 03

Status: (0d) [--]


You need the Japanese e-Reader card packs, which sadly never came over. All we got are some cards featured as promos with Wal*Mart and two packs.


--------------------
user posted image
user posted image user posted image user posted image user posted image user posted image
PMUsers WebsiteIntegrity Messenger IMICQAOLYahooMSN
Top
Unspecified
NES Boy
Posted: Sep 24 2005, 04:36 PM
Quote Post


Whadja come out here for?
[*][*][*][*]

Group Icon
Group: Members
Posts: 2391
Member No.: 32
Joined: 13-October 03

Status: (0d) [--]


The Orange and Blue Green Switches made it to America, but there were other ones that didn't. One of which is a "Hard Mode" switch that Nintendo should've included to please the "SMA games made the originals too easy" crowd.

Anyway, to activate switches, just scan them into game. To deactivate them, just do the same thing.


--------------------
"THIS KONGS ONE HELL OF A GUY! EVEN AFTER HE WAS IN HELL AND BET SATAN WITH AND IRON STICK!" - a vandalized Donkey Kong article on Wikipedia

user posted image

user posted image
Consider yourself warned...
PMEmail Poster
Top
United States
Captain Jeff Silvers
Posted: Sep 24 2005, 06:24 PM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


I probably should've been a bit more clear on what I was asking:

I already know how to scan the cards themselves. What I really wanted was to know if there was any way (a save state, perhaps, or maybe a GameShark code) I could access these features on an emulator?


--------------------
user posted image user posted image
PMEmail Poster
Top
United States
Captain Jeff Silvers
Posted: Sep 25 2005, 10:07 AM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


Bump?


--------------------
user posted image user posted image
PMEmail Poster
Top
Unspecified
Trasher
Posted: Sep 25 2005, 11:54 AM
Quote Post



[*][*][*][*][*]


Group Icon
Group: Members
Posts: 8105
Member No.: 54
Joined: 14-October 03

Status: (0d) [--]


PM me.
PMEmail PosterAOLMSN
Top
Unspecified
NES Boy
Posted: Sep 25 2005, 12:42 PM
Quote Post


Whadja come out here for?
[*][*][*][*]

Group Icon
Group: Members
Posts: 2391
Member No.: 32
Joined: 13-October 03

Status: (0d) [--]


Are there any saves that has any of the five Japanese eReader Switch cards (3-up Moons replace 1-Up Mushrooms in main game and/or World-e; slow down time in World-e; half P-meter in World-e; Luigi gameplay in main game; Hard Mode in main game and/or World-e) activated?


--------------------
"THIS KONGS ONE HELL OF A GUY! EVEN AFTER HE WAS IN HELL AND BET SATAN WITH AND IRON STICK!" - a vandalized Donkey Kong article on Wikipedia

user posted image

user posted image
Consider yourself warned...
PMEmail Poster
Top
Unspecified
Mugenmidget
Posted: Sep 25 2005, 12:54 PM
Quote Post


One shall stand, and one shall fall!
[*][*]

Group Icon
Group: Banned
Posts: 10494
Member No.: 417
Joined: 9-May 04

Status: (0d) [--]


The only thing I'm wondering now is when the e-Reader level maker will come out. It'd be great to create your own levels, print out the dot code, and then be able to play them on your GBA cart.


--------------------
PMEmail Poster
Top
United States
Captain Jeff Silvers
Posted: Sep 25 2005, 01:45 PM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


QUOTE (Mugenmidget @ Sep 25 2005, 12:54 PM)
The only thing I'm wondering now is when the e-Reader level maker will come out. It'd be great to create your own levels, print out the dot code, and then be able to play them on your GBA cart.

Or better yet, an SMA4 ROM level editor that allows you to take full advantage of the SMB/SMB2/SMW/etc. items stored on the cart. nod.gif

Oh, and I just remembered another item discovered in the game's memory that I have yet to find in the levels: Mushroom Blocks. Anybody know if those actually made an appearence?


--------------------
user posted image user posted image
PMEmail Poster
Top
Unspecified
NES Boy
Posted: Oct 4 2005, 03:26 PM
Quote Post


Whadja come out here for?
[*][*][*][*]

Group Icon
Group: Members
Posts: 2391
Member No.: 32
Joined: 13-October 03

Status: (0d) [--]


Not in any of the actual levels.

I emailed Jason (the guy with the site showing the Japanese eReader cards) about a save with all the switches activated, but he told me that he no longer has a GBA Gameshark, so now I'm stuck wondering if the 3-Up Moons move like the 1-Up Mushrooms or how the enemies get harder with the Hard Mode switch.


--------------------
"THIS KONGS ONE HELL OF A GUY! EVEN AFTER HE WAS IN HELL AND BET SATAN WITH AND IRON STICK!" - a vandalized Donkey Kong article on Wikipedia

user posted image

user posted image
Consider yourself warned...
PMEmail Poster
Top
United States
Captain Jeff Silvers
Posted: Oct 4 2005, 03:36 PM
Quote Post


Admins Can Do That!™
[A][*][*][*][*]
[*][*][KFC]

Group Icon
Group: Admins
Posts: 30098
Member No.: 9
Joined: 13-October 03

Status: (0d) [--]


QUOTE (NES Boy @ Oct 4 2005, 03:26 PM)
Not in any of the actual levels.

I emailed Jason (the guy with the site showing the Japanese eReader cards) about a save with all the switches activated, but he told me that he no longer has a GBA Gameshark, so now I'm stuck wondering if the 3-Up Moons move like the 1-Up Mushrooms or how the enemies get harder with the Hard Mode switch.

I doubt the 3-Up Moons would move at all. They do appear in the e+ levels, and there they're stationary.


--------------------
user posted image user posted image
PMEmail Poster
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.0624 ]   [ 13 queries used ]   [ GZIP Enabled ]   [ Server Load: 0.48 ]