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> Going vectorman
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RelmM
Posted: Nov 1 2005, 08:06 PM
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Hey, you math whizzes/geniusmans. I'm trying to create a vectorman like movement for future reference... and yes, I know it won't be easy.

I really want to create a reliable engine for this task. Any tips? Just FYI, Vectorman moved not by sprite animation, but by seemingly complex machine like movement. Call me crazy but I won't care D=


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