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Just to prevent cloggage:
Swiggler HP: 250 Attacks of Note: --Earthquake (After hitting it while it's angry) The shockwaves come in three, time your jumps so you can dodge them
Weakness: --Attack the lackey that's holding a poison mushroom to taint its drink. Doing so will cause it to become docile, and also lowers its defense. Take this opportunity to use cannonballers and stuff.
However, if you hit one with a mushroom, the wiggler will restore HP once it swallows its drink.
Its normal drink allows it to summon UFOs. The higher one will shoot at Mario, and the latter at Luigi. Sometimes they'll switch places, but their targets are the same.
Kamek HP: 450 Attacks of Note: --None really
How to I tell the difference when he clones himself? The Kamek that flies a little differently than the others is the real one. Also, some of its attacks reveal it as well, but I can't recall which
Sunnycide HP: 300 Attacks of Note: --Hole Attack When Sunnycide summons a chain from the ceiling and pulls it, jump as soon as the vortex appears with the appropriate brother. To tell which one's being attacked, look at the arm he's using. --Boo Summon Sometimes he'll summon boos with the lever. When this happens, look at the screen closely and hit the boo with a hammer once you see it next to Mario or Luigi.
Weakness: --The only way to breakthrough Sunnycide's defenses is to make 5 Yoshis hatch from the eggs. Attack the eggs to make them come out. When Sunnycide uses them for throwing, it disappears forever. Sunnycide calls for more eggs plenty of times throughout the fight.
Shrooboid Brat HP: 950 Attacks of Note: --Lollipop head Throw The audience takes a vote on which brother the brat will attack. The M means a vote for Mario, and the L for Luigi. Sometimes the signs will swap colors, but the letter is important.
--Item Attack When the audience holds only two signs, and items start rolling across the top screen, that determines which Bro will get which item in which order. Sometimes mushrooms will morph into poisonous mushrooms. Repel the poison with your hammer, and take in the regular mushrooms.
Weakness: --He has no real weakness, I believe. Just keep using cannonballers and koopa shells.
Mrs. Thwomp HP: 600 Attacks of Note:
Weakness: --When she divides into four, look for the one that isn't changed, and target all your attacks at her.
This post has been edited by Majora's Mask on Jan 3 2006, 05:58 PM
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