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> *SOLVED* Noobish Game Maker Question *SOLVED*, *SOLVED*
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Morshu McPhereson
Posted: Jan 18 2006, 10:38 PM
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Who's got the sweetest disposition?
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Okay, I need help with Game Maker. I need an isometric jumping example. I already know about one, but I need one where YOU CAN WALK UNDER FLOATING PLATFORMS. Please. Thank you.

EDIT: Preferably not exactly isometric, I actually want it ML:SS styled.


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This post has been edited by Mason on Jan 19 2006, 03:50 PM
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countconkula
Posted: Jan 18 2006, 11:12 PM
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hey...yeah...alright.


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QUOTE (Mason @ Jan 18 2006, 10:38 PM)
Okay, I need help with Game Maker. I need an isometric jumping example. I already know about one, but I need one where YOU CAN WALK UNDER FLOATING PLATFORMS. Please. Thank you.

Man.....I need help with game maker too...any programmers out there?


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DJ Yoshiman
  Posted: Jan 19 2006, 10:44 AM
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My post is to the right.
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QUOTE (countconkula @ Jan 18 2006, 09:12 PM)
Man.....I need help with game maker too...any programmers out there?

Not a lot of Gamemaker programmers, mostly Klik programmers.


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Guinea
Posted: Jan 19 2006, 02:04 PM
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6
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I'm here for you dudes ^^
I once made the world map of a game call "Luigi Game (WIP name)" in this style. Maybe this is what you saw, because it is EXACTLY the same as you said up there.

I can help you if you want, just meet me on MSN once I have the time.

A tip I can give you now is that you better knock out Game Maker's standard variables (x,y,hspeed,vspeed,gravity, etc.)
You should define yourself own variables for the coordinates and speeds. Also collision checking shouldn't be done with the collision events but with the step/end step event.

This is very complex, so I can't tell you on the boards.
Well, just add me to your MSN list and when you're lucky I'm on and then I help you. Best chances are this SUNDAY.
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Morshu McPhereson
Posted: Jan 19 2006, 02:27 PM
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Who's got the sweetest disposition?
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QUOTE (Guinea @ Jan 19 2006, 02:04 PM)
I'm here for you dudes ^^
I once made the world map of a game call "Luigi Game (WIP name)" in this style. Maybe this is what you saw, because it is EXACTLY the same as you said up there.

I can help you if you want, just meet me on MSN once I have the time.

A tip I can give you now is that you better knock out Game Maker's standard variables (x,y,hspeed,vspeed,gravity, etc.)
You should define yourself own variables for the coordinates and speeds. Also collision checking shouldn't be done with the collision events but with the step/end step event.

This is very complex, so I can't tell you on the boards.
Well, just add me to your MSN list and when you're lucky I'm on and then I help you. Best chances are this SUNDAY.

Yes! Thank you!
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