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I am going to try to make my own sound effects for my game rather than stealing from official games as usual. Does anyone know how to get a .wav compressed just after making one in Windows' built-in sound recorder? Or would it even matter with these .wavs lasting only a second or two?
I, for some reason, want to keep the game's filesize as low as possible. EDIT: Oh yes, in case you need to know... I use Multimedia Fusion.
This post has been edited by Nintendwarf on Jan 25 2006, 03:34 PM
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  Apologies for the nostalgia.
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