| |
Halo or Metroid?
Xander |
|

The Son of Xereus
![Big Help Badge [*]](https://archive.mfgg.net/html/badges/bighelp.gif) ![Ultra Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/uhappyheart.gif) ![Super Submitter Badge [*]](https://archive.mfgg.net/html/badges/submissions.gif) ![Sprite Comp Winner Badge (4) [*]](https://archive.mfgg.net/html/badges/scg4.gif) ![Sprite Comp Runner Up Badge (5+) [*]](https://archive.mfgg.net/html/badges/scr5.gif)
![Sprite Comp Top 5 Badge (3) [*]](https://archive.mfgg.net/html/badges/sct3.gif) ![Drawing Comp Top 5 Badge (1) [*]](https://archive.mfgg.net/html/badges/dct1.gif) ![MFGG Awards 2004 Winner [*]](https://archive.mfgg.net/html/badges/award04.gif) ![Operation Clam Participant [*]](https://archive.mfgg.net/html/badges/shell.gif)

Group: Members
Posts: 4225
Member No.: 62
Joined: 14-October 03
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (Kaepora Ocelot @ Mar 23 2006, 01:54 AM) | ...Of course CGI scenes use 'real-models'. Jesus Christ, was I supposed to think they used sprites? Why are the graphics so damn beautiful during the cutscenes, yet look like a pimply ass when it comes to the in-game experience? Bungie didn't bring anything impressive into Halo 2. There were recycled textures throughout the whole game; and trust me, there's a reason there can only be a small amount of enemies on screen as once.
Do you know anything about game development?! Halo 2 was a FOURTH GENERATION console game. And it looked liked ****. Given the amount of resources, and tools, and proper standard training, I could make a working graphical engine that's on par with Halo 2's. Of course, then I would have to pull some story out of my ass, and have a multi-billion dollar ad campaign.
Do you want to know real impressive? The amount of on screen enemies in Kameo. The bouncing white on blue text in Mario Sunshine. The lighting in Doom 3. The tiniest ******* things that nobody ever notices. They're too engulfed in how everything in Halo looks unrealistically shiny, or how every rock 'looks' like a rock because of agressive texture-mapping.
I'm not trying to turn you against Halo. Yes it's a good game. But it's graphics aren't anything new. |
I do not consider myself a man of conflict. I usually avoid it altogether.
But I pretty much disagree with everything you have said in this topic.
Your bit about the "CGI" cut scenes is just ludicrous. Games either use pre-rendered scenes, or console hardware generated scenes. One is a video, the other is animated in real-time. Halo 2's real-time animations use the same graphics that are seen in its gameplay. They really arn't all that different. ...wow, sprites? Wow, I mean... most people know the difference between Pre-Rendered and Real-Time Rendered cut scenes...
Halo 2 has very nice visuals.
I love Metroid as much as the next guy, hell, I moderate at Metroid: Fan Mission, but seriously, credit where credit is due. Halo 2 is a very pretty game.
This post has been edited by Xander on Mar 24 2006, 01:02 AM
--------------------
|
|
|
Kaepora Of Rhye |
|

ZOU!
![Super Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/shappyheart.gif) ![Super Reviewer Badge [*]](https://archive.mfgg.net/html/badges/reviews.gif) ![Minigame Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/mcg1.gif) ![MFGG Awards 2006 Winner [*]](https://archive.mfgg.net/html/badges/award06.gif)

Group: Members
Posts: 18964
Member No.: 287
Joined: 15-February 04
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (Xander @ Mar 24 2006, 05:59 AM) | I do not consider myself a man of conflict. I usually avoid it altogether.
But I pretty much disagree with everything you have said in this topic.
Your bit about the "CGI" cut scenes is just ludicrous. Games either use pre-rendered scenes, or console hardware generated scenes. One is a video, the other is animated in real-time. Halo 2's real-time animations use the same graphics that are seen in its gameplay. They really arn't all that different. ...wow, sprites? Wow, I mean... most people know the difference between Pre-Rendered and Real-Time Rendered cut scenes...
Halo 2 has very nice visuals.
I love Metroid as much as the next guy, hell, I moderate at Metroid: Fan Mission, but seriously, credit where credit is due. Halo 2 is a very pretty game. |
You're obviously 'not' a man of conflict', because the point about you moderating at a Metroid forum is a complete irrelevancy. I could 'care less' as much as the next guy. Many people are fans of things they rip on constantly. So you think just because you managed to sneak your way into the pants of Metroid Fan Mission's administration, it's going to justify your statement about Halo 2? Go play Halo 2 again. The cutscenes differ a lot from the actualy ingame experience. The graphics are good for spewed up first generation cycle of Xbox software. However, the visuals aren't that impressive (and the ingame human models are ass).
This post has been edited by Kaepora Ocelot on Mar 24 2006, 01:12 AM
--------------------
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
[ Script Execution time: 0.0901 ] [ 15 queries used ] [ GZIP Enabled ] [ Server Load: 0.74 ]
| |