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> OH MY ****ING GOD, Phantom Hourglass = Best DS title ever.
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Tragic
Posted: Mar 23 2006, 10:42 PM
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How rude!
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*realizes he should have gotten a DS for his birthday*


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Bungalo
Posted: Mar 23 2006, 11:22 PM
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Standard Member, my ass!
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QUOTE (Draco Icebane @ Mar 23 2006, 10:58 PM)
News flash: Link's Awakening was an atrocity, and it and its fans are a disgrace to the Zelda series.

Oracle series was even worse. My god.

This just shows us that you arent a zelda fan.


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Draco Icebane
Posted: Mar 23 2006, 11:26 PM
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QUOTE (Bungalo @ Mar 23 2006, 08:22 PM)
This just shows us that you arent a zelda fan.

I fail to see how disliking a game with four colors, four instruments and the worst dungeons ever makes me not like a whole series.
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Bungalo
Posted: Mar 23 2006, 11:41 PM
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QUOTE (Draco Icebane @ Mar 24 2006, 12:26 AM)
I fail to see how disliking a game with four colors, four instruments and the worst dungeons ever makes me not like a whole series.

Because theres more than 4 colors, who cares about instruments because it has the best weapons, and more like the great dungeons.


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Mario Gamer
Posted: Mar 23 2006, 11:47 PM
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Another member in a sea of insanity
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Wow. A true Zelda fan would allow people to point out bad games in the series.


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Draco Icebane
Posted: Mar 23 2006, 11:47 PM
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QUOTE (Bungalo @ Mar 23 2006, 08:41 PM)
Because theres more than 4 colors, who cares about instruments because it has the best weapons, and more like the great dungeons.

No, actually. That game sucked.

Except the Color Dungeon, and the kirby enemy.

Oh, you're right -- it didn't have four colors in DX, it had eight!
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Draco Icebane
Posted: Mar 23 2006, 11:54 PM
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While we're on this subject:

The Legend of Zelda
Only great because (not to mention when) it was the series' launch title for the NES. This game really isn't very good.

Adventure of Link
Although many dislike it because it strayed from the formula, it was still a pretty badass game. I liked it because it had platforms -- the first game had like, no platforms. Yuck.

Link to the Past
This game is boring as hell until Turtle Rock, but then you've beaten it already. Smashing into trees and being assaulted by wasps / bombs is awesome.

Link's Awakening
I really did not like this game. Mostly because it was just too goddamned annoying -- if someone remade it with Not-Terrible graphics and music it might be playable. It's sort of sad you need a Roc's feather to jump ledges.
And about the music; I counted an astounding five tracks in this game, and with the exception of Tal Tal Heights (which is awesome) they all suck; most of them are loops of the same twenty seconds, with many empty spots. The fact all the instruments are GameBoy waves made it worse.

Ocarina of Time
Often heralded as the best game ever. I can't really agree, but it isn't at all as boring as Link to the Past.

Majora's Mask
So far, I like this best of the whole series; mostly because not only do you get to run around being the Pimp of Time, you get to show all your friends you can do the entire Kafei and Anju side quests and beat two dungeons in one cycle without slowing time.

Oracle of Ages
This was like Link's Awakening with a cute tree and time travel.

Oracle of Seasons
I didn't play this.

Minish Cap
This game wasn't that bad, but it wasn't very good. It was mostly mediocre; the rotations like in that log were pretty cool.

The fact every boss ever except like the last one were regular enemies kinda sucked, although it was cool how much goddamn harder they are.

This post has been edited by Draco Icebane on Mar 23 2006, 11:55 PM
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Shaw
Posted: Mar 24 2006, 01:01 AM
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That is looking sweet! :DDD
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Bungalo
Posted: Mar 24 2006, 01:21 AM
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QUOTE (Mario Gamer @ Mar 24 2006, 12:47 AM)
Wow. A true Zelda fan would allow people to point out bad games in the series.

Worst games of the series = CDI games.


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Klobber
Posted: Mar 24 2006, 01:39 AM
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Link's Awakening was awesome, and had some of the hardest dungeons in the series. I think I STILL haven't been able to beat Eagle's Tower the legitimate way.
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FanGuy
Posted: Mar 24 2006, 01:43 AM
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How can you just sit there and eat pizza?
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QUOTE (Klobber @ Mar 24 2006, 02:39 AM)
Link's Awakening was awesome, and had some of the hardest dungeons in the series. I think I STILL haven't been able to beat Eagle's Tower the legitimate way.

What's the illegitimate way? :o


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Klobber
Posted: Mar 24 2006, 01:44 AM
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Using that glitch where you bring up the map when the screen is changing to skip rooms

The last time I played LA was when I was little, so yeah, I was a damn dirty cheater sad.gif I'll beat it the real way someday, honest

This post has been edited by Klobber on Mar 24 2006, 01:44 AM
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Draco Icebane
Posted: Mar 24 2006, 01:46 AM
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QUOTE (Bungalo @ Mar 23 2006, 10:21 PM)
Worst games of the series = CDI games.

Those are not games and don't count.

And the reason Link's Awakening's dungeons were so difficult is because the horrid music hurts your head too much for logical thought.
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AquaMan
Posted: Mar 24 2006, 01:47 AM
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QUOTE (Draco Icebane @ Mar 23 2006, 10:54 PM)
Oracle of Seasons
I didn't play this.

It has magnet gloves!

oh and LA rocks too cuz you can steal stuff but at the ULTIMATE PRICE


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Klobber
Posted: Mar 24 2006, 01:48 AM
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I loved the music. Especially the Turtle Rock dungeon music. And the overworld, and the credits song
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Posted: Mar 24 2006, 01:48 AM
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How can you just sit there and eat pizza?
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QUOTE (Klobber @ Mar 24 2006, 02:44 AM)
Using that glitch where you bring up the map when the screen is changing to skip rooms

The last time I played LA was when I was little, so yeah, I was a damn dirty cheater sad.gif I'll beat it the real way someday, honest

Ooh ooh! Spoilers:
You gotta take the ball into the upper-right pillar room then smash it, then take it down to the lower right pillar room then hit that one... then I think you've gotta bring it up to the upper left one, maybe... then go back to where the lower right one was and throw it over the wall... er, then go around I forget which way but go to where you threw the ball... I think you have to beat a cyclops and then go into the next room where the three card enemies are and match them to make a chest appear... grab the ball and toss it across the pit where the chest is, then hookshot across, and bomb your way to the last pillar.


...That's the gist of it anyway.


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Citrus
Posted: Mar 24 2006, 02:28 AM
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not dead yet
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Just saw the video. This is exactly the DS Zelda I've been waiting for, only better. The boating (and indeed, the new boat itself) looks brilliant. The graphics look lovely, only the DS' low resolution let it down a bit at the closeups. Almost topdown view = welcome back you old *******. I want this more than New SMB (Twilight Princess is still better, c'mon).


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Shaw
Posted: Mar 24 2006, 02:38 AM
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One thing I wonder tho, will link be controlled with the D-Pad or the stylus? As I first saw it Link follows Navi, and Navi could indeed be positioned on the place you point the stylus at.

Eitheryway I'm still looking forward to it biggrin.gif
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DistantJ
Posted: Mar 24 2006, 04:39 AM
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It looks to me like Link is controlled by the D-Pad, but perhaps Navi by the stylus?

Am I the only one who found Navi cute? XD

I still think this looks fantastic. A cel shaded Zelda was just what I had hoped for. I really, REALLY wanted that Wind Waker followup they had talked about, and in ways I was quite disappointed when I first saw the very early Twilight Princess pictures - though it is looking better now.

Obviously, this one doesn't look as good as the Wind Waker, which frankly looks friggin incredible, but I still think it'll be brilliant.

I prefer Zelda in 3D by miles but this one looks great because it's sort of half way there, this new popular DS style 2.5D where you have a 2D styled camera angle for a game generated in 3D.

Looks simply wonderful, now I just hope that the story is as exciting as the console Zelda's tend to be, as I found, though the handheld ones are great as well, their stories don't seem quite so deep and exciting, excluding Link's Awakening and A Link to the Past(though that's a console port anyway). Judging by the fact that this one is directed by the team who do the main console Zeldas, and not Capcom or whoever, this should be bloody good.

My dream Zelda though would be a console based cel shaded one, but with more realisic 'artwork' - as in better proportioned people and more thoughtful water effects but still the cel shading and cartoon special effects. But that's just me!

This post has been edited by DistantJ on Mar 24 2006, 04:40 AM


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Klobber
Posted: Mar 24 2006, 04:42 AM
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I would have liked to see a cel shaded Link done in the style of Link from the Oracle games. That version of Link was cartoonish but not as ridiculously proportioned as WW Link.
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