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MFGG Battle Sprites., been going strong for 1 Year
Mewizkuit |
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CHARMANDER
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| QUOTE (Demonic Jello @ Dec 4 2007, 11:37 AM) | There could be a stage of pulsating flesh and veins with gaping maws randomly popping out of the soil.
If you are using my sprite too, could you use the stance with the tongue poking out? |
No. Just No. And besides, you need a picture of the stage, as well as a name.
As for in the game, your request has been put into action. You shall be in. Just tell me if you are light, middle, or heavyweight.
EDIT: Sorry, the touge pose doesn't fit in the 64x64 frame I have for all the characters. I'll still put you in the game, however.
This post has been edited by Mewizkuit on Dec 4 2007, 11:50 AM
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| QUOTE | whenever i feel like clicking "reply" i stop and think to myself, "why" will it be a post to be remembered by? or will i scare off a n00b and tell him to die? |
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Mewizkuit |
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CHARMANDER
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Ok here are the statistics on the game so far: Character List: Mario - M NO Body - L Parrakarry - L Mewizkuit - L Press Start - H Hatman - M Shawn - L Demonic Jello - L Zekewars - M Stage List: Basic Stage Flat Road Da Pit Ouchies Caged Match I will post a new demo probaly next update. Don't be disapointed, because its nothing like what you think it is. It works like this: The characters BOUNCE (yes, bounce) around the board. You can move with the arrows, do an air jump with up, and fall faster with down. You can do three attacks; Standard, Up, and Down. The objective is the get the opponent to fall off the BOTTOM of the screen. If you fall off the other sides, you wont loose, but it might be hard to get back on solid ground before you fall off the bottom. You can do both wall jumps (jump off a wall) and spider climbs (cling to the ceiling). Each character has 4 stats: Weight - How fast you fall Attack - Damage you do Speed - How fast you can move Jump - The height of your air jump Like I said, don't be disapointed. Also, here is a screenshot to fill your cravings:  Note that this is a fight between Parrakarry and Hatman on Da Pit Stage. This post has been edited by Mewizkuit on Dec 4 2007, 03:47 PM
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| QUOTE | whenever i feel like clicking "reply" i stop and think to myself, "why" will it be a post to be remembered by? or will i scare off a n00b and tell him to die? |
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Shyguy Grey |
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I'll never tell
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| QUOTE (Mewizkuit @ Dec 4 2007, 03:42 PM) | Ok here are the statistics on the game so far:
Character List:
Mario - M NO Body - L Parrakarry - L Mewizkuit - L Press Start - H Hatman - M Shawn - L Demonic Jello - L Zekewars - M
Stage List:
Basic Stage Flat Road Da Pit Ouchies Caged Match
I will post a new demo probaly next update. Don't be disapointed, because its nothing like what you think it is.
It works like this: The characters BOUNCE (yes, bounce) around the board. You can move with the arrows, do an air jump with up, and fall faster with down. You can do three attacks; Standard, Up, and Down. The objective is the get the opponent to fall off the BOTTOM of the screen. If you fall off the other sides, you wont loose, but it might be hard to get back on solid ground before you fall off the bottom. You can do both wall jumps (jump off a wall) and spider climbs (cling to the ceiling). Each character has 4 stats: Weight - How fast you fall Attack - Damage you do Speed - How fast you can move Jump - The height of your air jump
Like I said, don't be disapointed. Also, here is a screenshot to fill your cravings:
 Note that this is a fight between Parrakarry and Hatman on Da Pit Stage. |
You really need to make your OWN topic for this.
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