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> MKDS challenges, NOT missions
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Tri
Posted: Apr 18 2006, 04:10 AM
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Point out anything fun to do in MKDS (whether it be GP, Time Trials, Versus or Battles {Missions don't count}) when you have nothing to do.

I have a good one...:P



Rainbow Road fun -
Here's how to have a little fun in Rainbow Road. Go to time trials, get Dry Bones in his Banisher and go to Rainbow Road. When you start, do as you normally would (with the initial turbo start). then, as soon as you get the boost, release the A button. You will run onto the speed pad, which will take you to the next and so on. Try and see how far you can get without using the A button.
(PS Mushrooms count wink.gif)


Any else?


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DJ Yoshiman
  Posted: Apr 18 2006, 11:23 PM
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Have you actually tried this challenge at all? You wouldn't get really far, considering there's no boost pads after the huge 2-layered turn. I suppose you could use a mushroom and make it to the loop, but after that, you could use both mushrooms and still not make it to the cork-screw.


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Littlink
Posted: Apr 19 2006, 08:46 AM
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When I'm bored...
Well, I prefer to tackle 150 GP, just to pwn the stupid computers. ^^ Or battle, no teams, hard mode, four points to win and random arenas. Try NOT to lose once. Bwa ha ha!! Have fun! I'll hafta try that challenge, but wouldn't big karts be better? (I think so)


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South Africa
Tri
Posted: Apr 19 2006, 09:12 AM
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QUOTE (Yoshiman @ Apr 18 2006, 11:23 PM)
Have you actually tried this challenge at all? You wouldn't get really far, considering there's no boost pads after the huge 2-layered turn. I suppose you could use a mushroom and make it to the loop, but after that, you could use both mushrooms and still not make it to the cork-screw.

I've actually tried it; by just using the initial boost you can actually get to the corkscrew.

I'd do a video but I have no camera sad.gif

@ Lil' Link: Actually you have to have a kart with huge acceleration levels, because then it means that the slow-down (deceleration) time is much longer, allowing you to travel a bit further than with big karts.

@ Yoshiman: That's exactly what allows you to travel from one speed pad to the next in such a long distance.

This post has been edited by Yoshimuro on Apr 19 2006, 09:17 AM


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Littlink
Posted: Apr 19 2006, 11:18 AM
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k, makes sense.


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Canada
DJ Yoshiman
  Posted: Apr 19 2006, 08:27 PM
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Well, that was fun. I almost made it to a lap, I got 3 quarters of the way through the turn before the finish point.


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GutsMan
Posted: Apr 19 2006, 10:10 PM
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i got to after the jump, couldnt go after that S turn


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South Africa
Tri
Posted: Apr 20 2006, 05:49 AM
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I got where FuPoo did

PS FuPoo get on MKDS


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GutsMan
Posted: Apr 20 2006, 05:51 AM
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QUOTE (Yoshimuro @ Apr 20 2006, 02:49 AM)
I got where FuPoo did

PS FuPoo get on MKDS

kz


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BSonirachi
Posted: Apr 20 2006, 01:31 PM
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GAME OVER
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I also got up to where FuPoo stopped at.

This post has been edited by BanjoSonic on Apr 20 2006, 01:31 PM


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Frario
Posted: Apr 26 2006, 02:17 PM
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MFGG awards please
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Aha, I got one lap and then before the jump.
My trick? Keep jumping, you loose less acecleration.

keep doing that untill the jump after the loop-de-loop, then use a mushroom to land back, then try and jump (with the end of the mushroom power) to the S turn, use mushroom to get into corkscrew, then keep jumping to the last turn and end up with a mushroom to finish the lap, then repeat the prosess untill you can't use any mushrooms.

This was a real fun challnge, I tried the same with Waluigi pinball but I just got to the jump turn , just when you pass some pinball hole.
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DJ Yoshiman
  Posted: Apr 26 2006, 02:21 PM
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QUOTE (Frario @ Apr 26 2006, 12:17 PM)
Aha, I got one lap and then before the jump.
My trick? Keep jumping, you loose less acecleration.

keep doing that untill the jump after the loop-de-loop, then use a mushroom to land back, then try and jump (with the end of the mushroom power) to the S turn, use mushroom to get into corkscrew, then keep jumping to the last turn and end up with a mushroom to finish the lap, then repeat the prosess untill you can't use any mushrooms.

This was a real fun challnge, I tried the same with Waluigi pinball but I just got to the jump turn , just when you pass some pinball hole.

Ah, that might have been the reason for me getting close to finishing one lap.


I kept jumping, but I didn't think of using a mushroom and jumping on that uphill little part.


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Kaiser Yoshi
Posted: Apr 26 2006, 07:01 PM
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Valoo go RAWR
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Here's a challenge: Crash the game. Only one way to do it (That doesn't involve WiFi).

Or, try to get over a wall you weren't supposed to be able to get over (Meaning you fall through the textures into a black void).


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South Africa
Tri
Posted: Apr 27 2006, 10:17 AM
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x.x that is so hard


What I did once though is that I went over the invisible wall near the start in Luigi Circuit GCN and it went into a black void.

PS These days I've been trying like mad to find glitches, so far I've found only this one.


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